Idea by Zeonix and Sub
Two options. Team based mode or 1 v 1 mode. This can be changed through a cvar or by choosing it before starting a server
Team based mode:
- Round based mode
- 7 rounds minimum, 13 rounds maximum
- Teams start on opposite side of map, face each other until only one is left
- Winner of this gets a dragonball
- This continues until one team has 7 wins under its belt
- The team that gets the 7 wins votes on a wish
- Wishes shall give a certain benefit to the entire team.
- Wishes carry over from round to round until the next wish is made
- There will be a cvar to keep wishes, even after the next wish is made. This will be turned off by default.
- PL carries over from round to round until the next wish is made
- Auto team-balance every 10 wishes. This can be turned on or off through a cvar
1 v 1 mode:
- Round based mode
- Two players start off on opposite ends of map. Everyone else is spectator mode
- Winner of the 1 v 1 scores one dragonball
- Loser goes to spectator mode and another player takes his place
- The first person to get 7 wins will get to choose a wish
- Wishes shall give a certain benefit to this player
- Wishes carry over from round to round until the next wish is made
- There will be a cvar to keep wishes, even after the next wish is made. This will be turned off by default.
- PL resets for each 1 v 1
***THE ULTIMATE SHOWDOWN IDEA AND ALL IDEAS RELATING TO IT ARE UP FOR DEBATE***
- If one player keeps winning all of his 1 v 1's, there shall be an event which I'll call the ultimate showdown.
- Once the player wishes for his next wish, the next round shall be team based. Every player in the server will be on one team with the exception of the player who keeps winning. Everyone teams up to take down the good player.
- If this player loses, he sits out. If he wins, he sits out. This is to give everyone a fair chance to play
Wishes
- Invincibility for x amount of time (You can still be hit with simple melee, you just won't take damage)
- A PL bonus
- Extra points on the scoreboard
- Invisibility for x amount of time (The player will still appear on the radar)
- Decreased ki drain
- Faster swooping speeds
- Infinite stamina (or perhaps double, depending on how important stamina turns out to be)
- Mind Control (Stealing another teams member. The member who you steal shall be determined by a vote)
- ***NEED MORE WISH IDEAS!!!***
This will not replace CTDB mode. It is merely a hybrid of CTDB mode and the duel mode that the team wanted to implement.
Two options. Team based mode or 1 v 1 mode. This can be changed through a cvar or by choosing it before starting a server
Team based mode:
- Round based mode
- 7 rounds minimum, 13 rounds maximum
- Teams start on opposite side of map, face each other until only one is left
- Winner of this gets a dragonball
- This continues until one team has 7 wins under its belt
- The team that gets the 7 wins votes on a wish
- Wishes shall give a certain benefit to the entire team.
- Wishes carry over from round to round until the next wish is made
- There will be a cvar to keep wishes, even after the next wish is made. This will be turned off by default.
- PL carries over from round to round until the next wish is made
- Auto team-balance every 10 wishes. This can be turned on or off through a cvar
1 v 1 mode:
- Round based mode
- Two players start off on opposite ends of map. Everyone else is spectator mode
- Winner of the 1 v 1 scores one dragonball
- Loser goes to spectator mode and another player takes his place
- The first person to get 7 wins will get to choose a wish
- Wishes shall give a certain benefit to this player
- Wishes carry over from round to round until the next wish is made
- There will be a cvar to keep wishes, even after the next wish is made. This will be turned off by default.
- PL resets for each 1 v 1
***THE ULTIMATE SHOWDOWN IDEA AND ALL IDEAS RELATING TO IT ARE UP FOR DEBATE***
- If one player keeps winning all of his 1 v 1's, there shall be an event which I'll call the ultimate showdown.
- Once the player wishes for his next wish, the next round shall be team based. Every player in the server will be on one team with the exception of the player who keeps winning. Everyone teams up to take down the good player.
- If this player loses, he sits out. If he wins, he sits out. This is to give everyone a fair chance to play
Wishes
- Invincibility for x amount of time (You can still be hit with simple melee, you just won't take damage)
- A PL bonus
- Extra points on the scoreboard
- Invisibility for x amount of time (The player will still appear on the radar)
- Decreased ki drain
- Faster swooping speeds
- Infinite stamina (or perhaps double, depending on how important stamina turns out to be)
- Mind Control (Stealing another teams member. The member who you steal shall be determined by a vote)
- ***NEED MORE WISH IDEAS!!!***
This will not replace CTDB mode. It is merely a hybrid of CTDB mode and the duel mode that the team wanted to implement.
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