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Well, this suggestion is more for eyecandy than chaning the gameplay so, just to let you know. Ok, here is my idea:
Having different basic melee animations for other hits:
Basically, I'm saying this. Say you hit someone with basic melee, and you go to get your second hit, well, maybe the second attack animation could be different from the first one. So when you hit someone once, it does a certain attacking animation, when you go to get your second hit, it does a different attacking animation. I think this would add more of an eyecandy to the game, so if you really didn't like one basic melee animation on someone, well, just wait for the second one! So, does anyone like the idea for this? Keep in mind, this is not a suggestion to do anything to the gameplay.
Having different basic melee animations for other hits:
Basically, I'm saying this. Say you hit someone with basic melee, and you go to get your second hit, well, maybe the second attack animation could be different from the first one. So when you hit someone once, it does a certain attacking animation, when you go to get your second hit, it does a different attacking animation. I think this would add more of an eyecandy to the game, so if you really didn't like one basic melee animation on someone, well, just wait for the second one! So, does anyone like the idea for this? Keep in mind, this is not a suggestion to do anything to the gameplay.