DBNG Vegeta

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ill give him a shirt soon, and a head.

Credit: Nuttzy for base model
me for some VERY MINOR boot tweaks. and the skin so far.

 
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Fix the skin on the boots, it looks like hes foot is crooked on both sides, the little orange area.
 
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Actually I think the boots are actually pointed inward
It's very good, do u use Gmax or MS3D?
 

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ms3d, although it aint my model, i just used it as a base. and skinned it. its all nuttzahs



ill use Brollman's hair as a temporary head for now, and after that ill make my own hair.
 
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It's nicely rendered for an MS3D model. I'm guessing u use an external rendering program?
 

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the Viewpoint tool in MS3D
 
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hmm the chest is good apart from the six pak area it goes slopy there like its rushed>_< the boots look messy and the musles on the arms dont well look like mucle and the pants are ok fix them and it will be good^_^
 
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Pretty good man. It's not bad, nah very good start. Looks alot like Vegeta from DBNG. Keep it up man :laff:
 
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oh cool, lemme remind you that Vegeta doesnt wear gloves in NG :p, but nice start :D
 

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oh, sorry, i completely forgot to look at the ref after i colored the pants. thanks.

and omni|x, vegeta in DBNG has baggy pants. click davids sig and go to the cg section to see.
 
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i will like it more when u make it ssj 4 :p lol nice model and skin, except the pants could us better folds, the muscle skin looks a bit weird (to wide muscels u need to see a bit of the arm to) and the arms dont look good connected to the shoulders

offtopic: W00T 400 POSTS!!!!!
 

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i wanted to slightly alter the manga, giving him a tight shirt like tecks, or perhaps even use it for a teck, but ssj4 is a good idea. ill just hue and saturate the skin lata

new ssj4 pic. ill fix the edginess

 
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Wow looks good.
Are you gonig to use it in you're total conversion project? When is that comin out anywaysss
 

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no, ill be releasing this just as a model. that thing, i have no idea. im doing some sprites for that right now.. right this moment.
 

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