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Why is it that in all the custom maps i've played and maps I tried to make, the players float 10 feet off the ground when walking? Every time I play or make a map and fall out of the sky to walk, i'll be floating 10 feet off the ground. It looks like the player is walking on air.

But in all the esf maps that came with esf, the players actually walk on the ground.

Why does this happen? and is there a fix for it?
 
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I think its your ESF or just your perception of 10 feet, give us a picture so we can see your point.
 
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nvm, I found out how to fix it.

you gota put some hulls.txt file in you tools folder and add

-hullfile hulls.txt in your hlcsg line

I guess this topic can be deleted unless somone wants to keep it around so there is no repeat of this post.
 
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If you want to delete it just go to your first post hit edit, then check the delete box then hit the Delete button.
 
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umm i rekon it heys eyes i have never experianced that before :(
 
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hullfile is the magic word.
 
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Originally posted by DJ-Ready
hullfile is the magic word.
wats that ment to help anyway hullfile is that really a magic word kool :D
 
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topic closed because question was answered
 
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