Compile Problem?

I WANT A PICTURE NAME
Banned
Joined
Jul 5, 2008
Messages
980
Best answers
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ok, so everything is ok with the model... all vertexes are assigned to theyr bones... and everything is at its place ... but when i try to compile the model.. i get some kind of error... can that be fixed xD?
this is that error:

Code:
grabbing \Users\Gabriel\Desktop\gohan\/gohan.smd
grabbing \Users\Gabriel\Desktop\gohan\/look_idle.smd
grabbing \Users\Gabriel\Desktop\gohan\/idle.smd
grabbing \Users\Gabriel\Desktop\gohan\/ref_powerup.smd
grabbing \Users\Gabriel\Desktop\gohan\/ref_powerup_charge.smd
grabbing \Users\Gabriel\Desktop\gohan\/fly_powerup.smd
grabbing \Users\Gabriel\Desktop\gohan\/fly_powerup_charge.smd
grabbing \Users\Gabriel\Desktop\gohan\/run.smd
grabbing \Users\Gabriel\Desktop\gohan\/run2.smd
grabbing \Users\Gabriel\Desktop\gohan\/turbo_run.smd
grabbing \Users\Gabriel\Desktop\gohan\/run_backward.smd
grabbing \Users\Gabriel\Desktop\gohan\/walk2handed.smd
grabbing \Users\Gabriel\Desktop\gohan\/walk.smd
grabbing \Users\Gabriel\Desktop\gohan\/walk_backward.smd
grabbing \Users\Gabriel\Desktop\gohan\/jump.smd
grabbing \Users\Gabriel\Desktop\gohan\/long_jump.smd
grabbing \Users\Gabriel\Desktop\gohan\/grabwall_forward.smd
grabbing \Users\Gabriel\Desktop\gohan\/walljump_forward.smd
grabbing \Users\Gabriel\Desktop\gohan\/grabwall_back.smd
grabbing \Users\Gabriel\Desktop\gohan\/walljump_back.smd
grabbing \Users\Gabriel\Desktop\gohan\/grabwall_left.smd
grabbing \Users\Gabriel\Desktop\gohan\/walljump_left.smd
grabbing \Users\Gabriel\Desktop\gohan\/grabwall_right.smd
grabbing \Users\Gabriel\Desktop\gohan\/walljump_right.smd
grabbing \Users\Gabriel\Desktop\gohan\/swim.smd
grabbing \Users\Gabriel\Desktop\gohan\/treadwater.smd
grabbing \Users\Gabriel\Desktop\gohan\/swim_backwards.smd
grabbing \Users\Gabriel\Desktop\gohan\/fly_idle.smd
grabbing \Users\Gabriel\Desktop\gohan\/fly_forward.smd
grabbing \Users\Gabriel\Desktop\gohan\/fly_backward.smd
grabbing \Users\Gabriel\Desktop\gohan\/fly_left.smd
grabbing \Users\Gabriel\Desktop\gohan\/fly_right.smd
grabbing \Users\Gabriel\Desktop\gohan\/fly_up.smd
grabbing \Users\Gabriel\Desktop\gohan\/fly_down.smd
grabbing \Users\Gabriel\Desktop\gohan\/fly_fall.smd
grabbing \Users\Gabriel\Desktop\gohan\/swoop_up.smd
grabbing \Users\Gabriel\Desktop\gohan\/swoop_down.smd
grabbing \Users\Gabriel\Desktop\gohan\/swoop_left.smd
grabbing \Users\Gabriel\Desktop\gohan\/swoop_right.smd
grabbing \Users\Gabriel\Desktop\gohan\/swoop_forward.smd
grabbing \Users\Gabriel\Desktop\gohan\/swoop_backward.smd
grabbing \Users\Gabriel\Desktop\gohan\/dash_up.smd
grabbing \Users\Gabriel\Desktop\gohan\/dash_down.smd
grabbing \Users\Gabriel\Desktop\gohan\/dash_left.smd
grabbing \Users\Gabriel\Desktop\gohan\/dash_right.smd
grabbing \Users\Gabriel\Desktop\gohan\/dash_forward.smd
grabbing \Users\Gabriel\Desktop\gohan\/dash_backward.smd
grabbing \Users\Gabriel\Desktop\gohan\/ref_block.smd
grabbing \Users\Gabriel\Desktop\gohan\/fly_block.smd
grabbing \Users\Gabriel\Desktop\gohan\/ref_forward_swataway.smd
grabbing \Users\Gabriel\Desktop\gohan\/ref_right_swataway.smd
grabbing \Users\Gabriel\Desktop\gohan\/ref_left_swataway.smd
grabbing \Users\Gabriel\Desktop\gohan\/blow_down.smd
grabbing \Users\Gabriel\Desktop\gohan\/blow_up.smd
grabbing \Users\Gabriel\Desktop\gohan\/blow_kick_front.smd
grabbing \Users\Gabriel\Desktop\gohan\/hit_blow_back.smd
grabbing \Users\Gabriel\Desktop\gohan\/hit_blow_back_recover.smd
grabbing \Users\Gabriel\Desktop\gohan\/hit_blow_front.smd
grabbing \Users\Gabriel\Desktop\gohan\/hit_blow_front_recover.smd
grabbing \Users\Gabriel\Desktop\gohan\/hit_blow_down.smd
grabbing \Users\Gabriel\Desktop\gohan\/hit_blow_down_recover.smd
grabbing \Users\Gabriel\Desktop\gohan\/hit_blow_up.smd
grabbing \Users\Gabriel\Desktop\gohan\/hit_blow_up_recover.smd
grabbing \Users\Gabriel\Desktop\gohan\/hit_blow_left.smd
grabbing \Users\Gabriel\Desktop\gohan\/hit_blow_left_recover.smd
grabbing \Users\Gabriel\Desktop\gohan\/hit_blow_right.smd
grabbing \Users\Gabriel\Desktop\gohan\/hit_blow_right_recover.smd
grabbing \Users\Gabriel\Desktop\gohan\/tumble_forward.smd
grabbing \Users\Gabriel\Desktop\gohan\/tumble_forward_recover.smd
grabbing \Users\Gabriel\Desktop\gohan\/tumble_back.smd
grabbing \Users\Gabriel\Desktop\gohan\/tumble_back_recover.smd
grabbing \Users\Gabriel\Desktop\gohan\/tumble_left.smd
grabbing \Users\Gabriel\Desktop\gohan\/tumble_left_recover.smd
grabbing \Users\Gabriel\Desktop\gohan\/tumble_right.smd
grabbing \Users\Gabriel\Desktop\gohan\/tumble_right_recover.smd
grabbing \Users\Gabriel\Desktop\gohan\/lay_ground.smd
grabbing \Users\Gabriel\Desktop\gohan\/lay_ground_recover.smd
grabbing \Users\Gabriel\Desktop\gohan\/lay_ground2.smd
grabbing \Users\Gabriel\Desktop\gohan\/lay_ground_recover2.smd
grabbing \Users\Gabriel\Desktop\gohan\/die_fall_up.smd
grabbing \Users\Gabriel\Desktop\gohan\/die_fall_up_hit.smd
grabbing \Users\Gabriel\Desktop\gohan\/die_fall_down.smd
grabbing \Users\Gabriel\Desktop\gohan\/die_fall_down_hit.smd
grabbing \Users\Gabriel\Desktop\gohan\/ref_shoot_kiblast.smd
grabbing \Users\Gabriel\Desktop\gohan\/ref_shoot2_kiblast.smd
grabbing \Users\Gabriel\Desktop\gohan\/ref_charge_genericbeam.smd
grabbing \Users\Gabriel\Desktop\gohan\/ref_control_genericbeam.smd
grabbing \Users\Gabriel\Desktop\gohan\/ref_shoot_genericbeam.smd
grabbing \Users\Gabriel\Desktop\gohan\/ref_beam_push.smd
grabbing \Users\Gabriel\Desktop\gohan\/throw_land.smd
grabbing \Users\Gabriel\Desktop\gohan\/throw_recover_jump.smd
grabbing \Users\Gabriel\Desktop\gohan\/throw_recover_forward.smd
grabbing \Users\Gabriel\Desktop\gohan\/throw_recover_backward.smd
grabbing \Users\Gabriel\Desktop\gohan\/throw_recover_left.smd
grabbing \Users\Gabriel\Desktop\gohan\/throw_recover_right.smd
grabbing \Users\Gabriel\Desktop\gohan\/turbo_start.smd
grabbing \Users\Gabriel\Desktop\gohan\/turbo_charge.smd
grabbing \Users\Gabriel\Desktop\gohan\/turbo_boost.smd
grabbing \Users\Gabriel\Desktop\gohan\/wall_collide.smd
grabbing \Users\Gabriel\Desktop\gohan\/wall_idle.smd
grabbing \Users\Gabriel\Desktop\gohan\/wall_attacked.smd
grabbing \Users\Gabriel\Desktop\gohan\/wall_recover.smd
grabbing \Users\Gabriel\Desktop\gohan\/ref_blockstruggle.smd
grabbing \Users\Gabriel\Desktop\gohan\/fly_blockstruggle.smd
grabbing \Users\Gabriel\Desktop\gohan\/exhausted.smd
grabbing \Users\Gabriel\Desktop\gohan\/exhausted_walk.smd
grabbing \Users\Gabriel\Desktop\gohan\/exhausted_walk_back.smd
grabbing \Users\Gabriel\Desktop\gohan\/exhausted_run.smd
grabbing \Users\Gabriel\Desktop\gohan\/exhausted_run_back.smd
grabbing \Users\Gabriel\Desktop\gohan\/ref_charge_kamehameha.smd
grabbing \Users\Gabriel\Desktop\gohan\/ref_control_kamehameha.smd
grabbing \Users\Gabriel\Desktop\gohan\/ref_charge_powerbeam.smd
grabbing \Users\Gabriel\Desktop\gohan\/ref_control_powerbeam.smd
grabbing \Users\Gabriel\Desktop\gohan\/ref_charge_masenko.smd
grabbing \Users\Gabriel\Desktop\gohan\/ref_control_masenko.smd
grabbing \Users\Gabriel\Desktop\gohan\/ref_charge_shieldattack.smd
grabbing \Users\Gabriel\Desktop\gohan\/ref_control_shieldattack.smd
grabbing \Users\Gabriel\Desktop\gohan\/ref_shoot_shieldattack.smd
grabbing \Users\Gabriel\Desktop\gohan\/spawn.smd
BMP legs22.bmp [512 512] (100%)  262912 bytes
BMP Body.bmp [512 512] (100%)  262912 bytes
BMP Legs.bmp [512 512] (100%)  262912 bytes
BMP Body2.bmp [512 512] (100%)  262912 bytes
illegal parent bone replacement in sequence "look_idle"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "look_idle"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "idle"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "idle"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "ref_powerup"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "ref_powerup"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "ref_powerup_charge"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "ref_powerup_charge"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "fly_powerup"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "fly_powerup"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "fly_powerup_charge"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "fly_powerup_charge"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "run"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "run"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "run2"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "run2"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "turbo_run"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "turbo_run"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "run_backward"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "run_backward"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "walk2handed"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "walk2handed"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "walk"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "walk"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "walk_backward"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "walk_backward"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "jump"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "jump"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "long_jump"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "long_jump"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "grabwall_forward"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "grabwall_forward"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "walljump_forward"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "walljump_forward"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "grabwall_back"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "grabwall_back"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "walljump_back"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "walljump_back"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "grabwall_left"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "grabwall_left"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "walljump_left"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "walljump_left"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "grabwall_right"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "grabwall_right"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "walljump_right"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "walljump_right"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "swim"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "swim"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "treadwater"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "treadwater"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "swim_backwards"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "swim_backwards"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "fly_idle"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "fly_idle"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "fly_forward"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "fly_forward"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "fly_backward"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "fly_backward"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "fly_left"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "fly_left"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "fly_right"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "fly_right"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "fly_up"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "fly_up"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "fly_down"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "fly_down"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "fly_fall"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "fly_fall"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "swoop_up"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "swoop_up"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "swoop_down"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "swoop_down"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "swoop_left"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "swoop_left"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "swoop_right"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "swoop_right"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "swoop_forward"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "swoop_forward"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "swoop_backward"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "swoop_backward"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "dash_up"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "dash_up"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "dash_down"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "dash_down"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "dash_left"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "dash_left"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "dash_right"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "dash_right"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "dash_forward"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "dash_forward"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "dash_backward"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "dash_backward"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "ref_block"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "ref_block"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "fly_block"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "fly_block"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "ref_forward_swataway"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "ref_forward_swataway"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "ref_right_swataway"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "ref_right_swataway"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "ref_left_swataway"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "ref_left_swataway"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "blow_down"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "blow_down"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "blow_up"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "blow_up"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "blow_kick_front"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "blow_kick_front"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "hit_blow_back"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "hit_blow_back"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "hit_blow_back_recover"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "hit_blow_back_recover"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "hit_blow_front"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "hit_blow_front"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "hit_blow_front_recover"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "hit_blow_front_recover"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "hit_blow_down"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "hit_blow_down"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "hit_blow_down_recover"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "hit_blow_down_recover"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "hit_blow_up"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "hit_blow_up"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "hit_blow_up_recover"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "hit_blow_up_recover"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "hit_blow_left"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "hit_blow_left"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "hit_blow_left_recover"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "hit_blow_left_recover"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "hit_blow_right"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "hit_blow_right"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "hit_blow_right_recover"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "hit_blow_right_recover"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "tumble_forward"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "tumble_forward"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "tumble_forward_recover"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "tumble_forward_recover"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "tumble_back"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "tumble_back"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "tumble_back_recover"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "tumble_back_recover"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "tumble_left"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "tumble_left"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "tumble_left_recover"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "tumble_left_recover"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "tumble_right"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "tumble_right"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "tumble_right_recover"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "tumble_right_recover"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "lay_ground"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "lay_ground"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "lay_ground_recover"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "lay_ground_recover"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "lay_ground2"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "lay_ground2"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "lay_ground_recover2"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "lay_ground_recover2"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "die_fall_up"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "die_fall_up"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "die_fall_up_hit"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "die_fall_up_hit"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "die_fall_down"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "die_fall_down"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "die_fall_down_hit"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "die_fall_down_hit"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "ref_shoot_kiblast"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "ref_shoot_kiblast"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "ref_shoot2_kiblast"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "ref_shoot2_kiblast"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "ref_charge_genericbeam"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "ref_charge_genericbeam"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "ref_control_genericbeam"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "ref_control_genericbeam"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "ref_shoot_genericbeam"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "ref_shoot_genericbeam"
	"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
illegal parent bone replacement in sequence "ref_beam_push"
	"Bip01 L Hand" has "Bip01 L Forearm", reference has "Bip01 L Arm2"
illegal parent bone replacement in sequence "ref_beam_push"
	"Bip01 R Hand" has "Bip
 
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Just a guess

Rename your bones. Seems like the Animations have differentnames from the ones assigned to your model.
 
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i'll try to rename Bip01 R arm2 to Bip01 r forearm and bip01 l arm 2 to bip01 r forearm..
hope it works :D
EDIT:
Wow, it realy did work, thx ;)
 
Last edited:
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yo if its done, can u send the model to me plz
 
NOT IN THE MANGA™
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It's so cool that someone is working on different characters' outfits. It becomes uncool when models differs one from each other like day and night but different outfits for the same character is really an awesome thing. Keep it up.
 
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It's so cool that someone is working on different characters' outfits. It becomes uncool when models differs one from each other like day and night but different outfits for the same character is really an awesome thing. Keep it up.
You do know that thats Gohans head attatched to the bodey of Goku right >.>
 
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yes i do know and i think he looks kewl with gokus clothes
 
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why the **** do you say that gohans head is attached to goku's head... everything that is from goku are the boots and the texture... its gohans original model >.<
 
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You do know that thats Gohans head attatched to the bodey of Goku right >.>
Phail?

It looks cool when you put outfit texture from one model to another.
 
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why the **** do you say that gohans head is attached to goku's head... everything that is from goku are the boots and the texture... its gohans original model >.<
NO WAI O.O

You telling me theUV maps betwean teh 2 are so identical O.O
 
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why the **** do you say that gohans head is attached to goku's head... everything that is from goku are the boots and the texture... its gohans original model >.<
It's not. I can tell you right now that you slapped Gohan's head on Goku's scaled body.
 
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meh.. i did this to prove Damaera that he's wrong!!!
i dont put peoples head on other bodies :p
 

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