Chibi Goku

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Chibi Goku:







I forgott to fix the smoothing of his clothes ;/

And damn ms3d render and pic quality! For example, u can´t see some hairs on his head which hang over his forehead...

When the model is done ill put it into a ms3d viewer.

*Polycount: 1099
*Mouth ful animate able


I got so much bugs in ms3d when i made this model, unbelieveable...
 
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Wow, thats cool Kreshi.Can't wait for some updates.
I have always loved your models.
 
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i suggest u take out the mouth. it probally will save u a few polys and u could always put one in with the skin. either nose too low or hair too high. and the ears are way too big i think
 
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hmmm, he sure looks happy :), anyway, the hair is a little big, but it looks nicely shapped, the forehead looks a little large and the eyes which means the ears are a little large too, the arms look a little weedy as well, so i'd make em a little thicker...
well it looks quite good, good luck with it
 
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looking nice and realy high polly while its low polly , realy good detail 9/10 now cant wait for a finisht version
 
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nise but i have a question is it from gt or is it db. if its gt goku u should put more mucsles to it.
 
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muscle can be done with a skin on a model like that, i think hes done an awsome job.
 
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Done:

<object id="MS3DViewerCtl" width="400" height="400" classid="CLSID:59131903-4A33-40D5-80C2-5242DD365AB3" codebase="http://www.swissquake.ch/chumbalum-soft/files/MS3DViewerOCX.cab#version=1,0,0,6">
<PARAM NAME="_Version" VALUE="65536">
<PARAM NAME="_ExtentX" VALUE="16007">
<PARAM NAME="_ExtentY" VALUE="12303">
<PARAM NAME="_StockProps" VALUE="0">
<PARAM NAME="URL" VALUE="http://www.freewebs.com/kreshi/goku/goku-herzeigen-ohne-farben.msz">
</object>


but the polycount got a bit high... it´s 1940 now... ;/
 
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nice but isnt that going to be hard to animate and put a sceleton on him in that positon. What I mean is see how he has one arm up and one down?
 
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lol, looks cute, nice start..
buce u might have done the eyes abit to big..
 
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nice job man,
ill be glad to skin it for ya, i just love the chibi chars :D
 
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Nice job m8, I rendered it in max for you:



I will skin it later. Good job.

EDIT:

SKINNED!!



Not much detail. And the skinmaps where kinda user friendly. And the faces gives me nightmares [the mouth]. but its a very nice model, good job kreshi.
 
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Thx Raiko, thx guys^^

@Tridan: I don´t know, i hope i can compile it for ESF

Here´s my skin so far:




I know it´s not much^^


Here a pic which will help u to skin the face if u wanna skin the model and get confused^^

 
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you cel-shaded it in milkshape? thats cool, can you teach me? i can only cel-shade in max, and i cant compile it.
 
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Yeah i "fake" cell shaded it in ms3d^^
Nuttzy have once posted it how...

U must first duplicate ur model, than use fatboy (a good value is 0.3 i think^^) and add this material/ skin to the duplication:




(right mouse and save the picture)

Than than use "Sphere Map" on the material and ALSO make it transparent as much as u need/ want :smile:

Without making it transparent it won´t work.
 
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thats cool:D.

Well, i used the exact skin and clothes colors that the cartoon has, but i thinki will lighten up the skin, it looks stupid this dark, well here is a 3dsm cel-shaded render:

 

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