Thanks for saving me the trouble Nuttzy. :]
Inakuro said:
Well, how do you do the black outlines of the model? It looks coo IMO.
Assuming you have the model decompiled and opened in Milkshape...
1) Make a bmp file with the color you want your model to outline using photoshop (or whatever) Make the size about 212x212 pixels also make sure the bmp file is changed to the INDEX mode
2) Select what you want to outline
3) Duplicate your selection (ctrl+d)
4) Go to tools/fatboy... and change the 1 to .1
5) Go to the materials tab
6) Push the 'New' button
7) Push the first '<none>' button and choose the bmp file you made in step 1
8) Go to the groups tab and select your duplicate
9) Go back to the materials tab and push assign
10) Select your duplicate again
11) Revert the vertex order (ctrl+shift+f)
12) Now smooth your model (ctrl+m)
13) Export your model into the folder you imported it from using the same name it was when you imported it
14) Find your bmp file again and put it into that folder
15) Go back to milkshape
16) Choose tools/half-life/compile qc file and compile the qc file in that folder
Hope I didnt miss anything...