Buu bug OMG a monster

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Well i was swiming in a wather and when i'v swimn back the model deform like this

And i was like OMG and NO I DON'T USE MODIFICATION
 
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I just tested it myself. I've never noticed it before now, but if no one else has then I'm suprised.



The animation is swim_backwards. It just needs to be reassigned to the skeleton, I think. Good eye, heh.
 

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john_volkov said:
Well i was swiming in a wather and when i'v swimn back the model deform like this

And i was like OMG and NO I DON'T USE MODIFICATION
It looks like he absorbed a Half-Life 2 Strider.
 
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Maybe buu was using his extensive body tehnik
 
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Yes! Buu's only weakness! Cellular osmosis! lol. Never come across that one before. It looks like Buu's mesh got sucked up against the skeleton. Pretty freaky, he reminds me of those zombielike long-fingered things that suck the head of a human in HL.
 
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J-Dude said:
Yes! Buu's only weakness! Cellular osmosis! lol. Never come across that one before. It looks like Buu's mesh got sucked up against the skeleton. Pretty freaky, he reminds me of those zombielike long-fingered things that suck the head of a human in HL.
Headcrabs. Fitting name.
 
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Wasn't this bug fixed some time back?. I do recall it being fixed.
 

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I never knew about this until now. Oh well, I don't play Buu.
 
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|Overlord| said:
Wasn't this bug fixed some time back?. I do recall it being fixed.
Well the animation is set correctly in the 1.3 Buu model, so no worries.
 
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DragonDude said:
Well the animation is set correctly in the 1.3 Buu model, so no worries.
So buu it's Saved YEAHHHHHH
 
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Punishing said:
LoL, of course it will be saved 1.3 won't use the same model as 1.2
The skeletons on 1.3 models are different to that of 1.2.X models mainly due to the new animations etc.
 
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Yeah i know the model will be realy new i'v sayid that it cool it will not have a bug like this
 
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KTN Arena is the buggiest map ever, i was playing with Buu (or any character) and the skeleton started messing up.
 
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I Love KTN Arena though. But yea that Buu looks like he was hit with a Bat in multiple places.
 
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It's not the maps fault for the models skeleton acting up, it's just the backward swim animation for buu.
 

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