i got it assigned to vegetas skeleton currently, which i think i misplaced a few of them on the arms, im doing some concept drawing on some of the animations in the meantime,
like his run he holds the saber behind him, (like a ninja)
and his block he holds the saber with both hands sideways in front of him,
i can animate a wee bit, if i can get this model assigned properly ill either animate it myself, and if that dont work, you may have a job to do
edit** i got the skeleton assigned an everything, but it doesnt work well with existing animations, when rotate the joints manually there is no problem, but when i let lets say vegetas idle stance take over, the shoulders disattach from the upper arm