honestly for the hair dont stay 100% with the refs, move spikes around some if you need to to make it flow a bit smoother/better, so some spikes arent as squashed while others are round. also, something bout the bottom lip sticking out like that looks funny to me, idk if its too far out or too big or what
Yeah the hair has deviated a bit from the refs I drew, but it's the only way you can justify the shape from all angles sometimes.
Gettin some stuff done on the hair still- made like 4 versions of it... I've cut 2 in half and am gonna fuse them together they've got the best of the back and front... post some pics soonish- then I'll do more work on the body and the face- oh and a mouth. Hopefully I'll finish the model soon anyway and can begin UVing/texturing...
Speaking of which whats the deal with shaders and textures in 1.3 or final or whatever you call it?
Finally my tribute to ESF:Kidz is complete.
Jk duh- still got some proportion work to do as well as fix the hands / legs / arms general fixer-ups- oh and the mouth... I forgot...
Hard to get this guys proportions right...
Edit:
Still needs more work- But what do you guys think? I want people to be happy before I ship him off to texture land.