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- Oct 24, 2004
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ive noticed the maps haveing touchable sky boxes... for anyone who has played on a map where you go as high as you can and your player turns compleatly black and sometimes it goes into first persion view this is why...
i would like to propose that you put a clip brush around the inside of the sky box this will prevent the player from getting close enough to the sky brushes to cause graphical and sometimes game play problems.... like blasts explodeing exactly when launched... in valve hammer as long as you create a brush with the clip texture on all sides, and essentaly coat the the inner sky box with it... that is put it infront of the sky box... we wont have these problems... VHE will know what to do with the clip brushes
i would like to propose that you put a clip brush around the inside of the sky box this will prevent the player from getting close enough to the sky brushes to cause graphical and sometimes game play problems.... like blasts explodeing exactly when launched... in valve hammer as long as you create a brush with the clip texture on all sides, and essentaly coat the the inner sky box with it... that is put it infront of the sky box... we wont have these problems... VHE will know what to do with the clip brushes