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well I was just thinking... that Ive read a lot of comments were people complained how it was hard to see when you shot a beam when you had a very high power level.. since the beam actually covered most of your visual spectrum...
I propose making it more DBZ like.
When Cell got desperate and fired his first Kamehameha at gohan ssj2... it was this huge ball thing, a skinny beam, and an also small beamstart (the one coming out of his hand).
If it was changed into this type of beam... once reaching a high powerlevel.. at the start the beam, the ball would cover the player's view ONLY until it has moved farther away... only IF FXScript doesnt already cover this..
I propose making it more DBZ like.
When Cell got desperate and fired his first Kamehameha at gohan ssj2... it was this huge ball thing, a skinny beam, and an also small beamstart (the one coming out of his hand).
If it was changed into this type of beam... once reaching a high powerlevel.. at the start the beam, the ball would cover the player's view ONLY until it has moved farther away... only IF FXScript doesnt already cover this..