beam pushback small glitch

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Hey, i use pushback pretty often to make a fast getaway from my opponent and i noticed that the beamhead sometimes does'nt go straight, it goes like this

Dunno, maybe it's because the new beamheads are WIP
but i wanted to bring this out just incase.
 
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i think its coz there models and models arnt flexable like sprites
 
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That might be fixed in the current inteam, I'm not sure. Either way, it's a known issue, but thanks for brining it up.
 
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I reported this a few weeks ago. And karrde its not fixed yet.

As for you people this is how you make it.

Stand on the ground, jump and do a beam jump. The direction of the beam start will be mirrored over the horizontal plane in relation to the beam tail.

You can do it if you jump or straight from the floor. BUt if you were flying in betwean then this problem doesnt happen.
 
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Known issue and will be fixed, closed.
 
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