You know what I'd like to see in a DBZ game? Hmm, I just thought of this right now so IDK how good it is, but... Has anyone ever played Fight Night? The boxing game? I'd like to have that level of complexity in my BASIC attacks in a DBZ RPG. Meaning, you start out with the ability to punch kick and block in various mid/low/high levels, and then as you level up and increase your powerlevel you can perform new moves, faster punches, stronger punches, or even use Super Speed to slow down time temporarily so that you can block and counter your opponents moves perfectly.... There could be up to 10 levels of Super Speed. So if your opponent triggers his and you don't have yours on, it'll just be a flurry of punches that you'd be lucky to dodge... But if you both hit it at the same time, then it'd just be normal fight speed. Also, I want Ultimate Tenkaichi's style for the Ultimate attacks except that you can only use them ONCE per battle. Idk, it could be fun.