Senior Member
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โ๏ธ HL Verified
I gotta say that i dont like that map one bit
Difference between highest and lowest cliff is just too big - nothing like that was in DBZ...
There are too less cliffs in there and map looks really empty. Desert map in anime/manga was crowded with those cliffs. Good graphics wont solve gameplay monotone of this map
In the background of the map i see big wall cliff there - i've never seen something like that in anime - dont know if a mapper is using it as a border for map or something but it definitely shouldnt be there by any means
I know its just a W.I.P and those things will be solved in final release
Sorry if i sound too rude, its just to maybe improve with comments
Errmmm?? Dude the map is very very far from finished, it is Layne's newest map did u remember? I will look 1000% better when its done, as with all of laynes maps, so relax and have patience.
Also people thank youuuu, the explosion is amazing, but wait till you see what it looks like in action. This picture is from like the very first .05 second of the explosion, lol it gets pretty fawking massive and stuffs with wind gusts and debris and LIGHTS
---------- Double Post below was added at 12:30 PM has been merged with this post created 12:28 PM ----------
And I can actually do this myself, using my effects pretty easilyHmm perhaps if possible to code a timed rise of the mist. Like the mist gets higher over time of the match, until you ultimately have to rely on aura glows and radar to know where your opponents are. But i guess that would hinder the fast paced nature of the gameplay