Hard when you don't have the uvwmap in front to work with layers from base but took a bit nuttzy skin and decided to transform the hands to a bit more metalish look
yeah, not only is the head mesh itself a little "meh", (i didnt use any reference material for the entire model) i completely butchered the skinmap too,
rofl-ing, thats weird but at the same time funny like a kids action figure
although as a constructinve coment you did like in about 5 min try to put more work in it
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