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are all the models here gonna be remodeled coz they arent any good and the anims are really bad
 
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heheh i know they are..but u came from high class bfp and dbq to this
but i dunno if it will
nut your damn right


btw i am in your pof team
 
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I think the models here are excellent but youhave to remeber that they are for Half-Life not UT or Quake 3 which obviously have better graphix!

BrunO
 
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I agree

The models are a bit blocky but making detailed models while trying to reduce lag can be hard. TRunks needs to be redone though i think, he is a bit too un-true to the way he looks in the show, especially the hair, ugh! (whoa that sounded gay)
 
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rofllmao,everything has to be redone
sorry asnd no offence
it would eb a good mdoe if they will make it run over quake3
 
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No qIII

Im sorry but what the **** is with the mis-typing? There is no way that you could have accidentily made your message so unreadable, on the subject of quake 3, i dont thik that esf would be good to mod it into q3, mainly becasue it will make my upcoming mod (mechs and heroes) look so lame :)
 
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well,there are alot of mods i know and they are all better then esf(no offence)
like dmz...well ok that one is worse but all other dbz not dieing mods are way better
 
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prepare to be flamed.......anyway quake 3 supports higher polygon models without lagging. It has a better engine. Uve got to remember the quake 2 engine half life is useing is really old now
 
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yehit would be a good mod over quake3 ut or something new,
and they better make it liek when u fly ya can also shoot(moving)
 
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ARE U SAYING THAT VAS'S MODELS ARE BAD!!!!!!!!!

WTH? have u even seen the vegeta? its kick ass!!!!!!!!!
 
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The Half-life engine can support very detailed and great models..its just hard to do..and if peeps would update there game it would make it better too!!!!!!
 
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*sigh* Spoiled...
HTML time
<html>
<body>
<ol>
<li type="Square">DBQ and BFP have countless years on us, and l33t professional modelers+skinners.
<ol>
<li type="Disk">They have also had years to prefect their technique, and rodney is just a l33t mofo
</ol>
<li type="Square">Im redoing trunks face skin, and I might redo gokus whole skin, but if not, im going to atlease fix the face.
<li>We don't use that "Our skins suck because were on halflife"Excuse, we just tell the facts- Halflifes skins are limited to 256 colors, Poly count is limited, but we often go over the limits, heh.
<li>ryuujino-rofllmao,everything has to be redone
sorry asnd no offence
it would eb a good mdoe if they will make it run over quake3
<ol>
<li type="Disk">What are you laughing at? Its kinda funny how one can put down someone elses work when they themselfs can't do better. Its like Going up to a Street Fighter Arcade player, telling him he sucks ass, but your worse.
</ol>
</ol>
<a href="http://www.esforces.com/~pcjoe/ESF/BuuRender.jpg"><img src="http://www.esforces.com/~pcjoe/ESF/buurendersmall.jpg"></a>
They suck, right...
<img src="http://www.esforces.com/~pcjoe/ESF/Evilbuu.jpg">
<p align="center">Always rating us on our old work, or compairing us to BFP/DBQ, sad, sad...</p>

<p align="center">Vassago work</p>
<p align="center"><img src="http://www.esforces.com/~vassago/temp/bah.jpg"></p>
</body>
</html>
 
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How about i remodel your face? you stupid ass, halflife = crap engine (good for its day)
 
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The Hooded Wonder, Halflife does suck, but it doesn't limit you rediculously. First of all, your an animator, so you don't know what the hell your talking about. Second, We be putting 1,000 poly models(2,000 for you guys, saying your doing that cell shaded stuff), large skins, and many other things. Q3 has crisper graphics, higher poly count, and shit like that. Now, if you put DMZ models in quake3, will they look a hell of a lot better? If you put esf 2.0 models in Quake3, would they look a hell of a lot better? It will probably put the quake3 engine to shame. At this point of time, Neither of our teams even have the skillz to take advantage of halflife, let alone quake3.
Anyways, DMZ and ESF get a lot of credit for working on the hl engine, possibly in the near future we can push this shit to its limits:)
 
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dmz has 3000 with cell shit...... and that dosnt say alot.......
 
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