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Okay, I've started getting into animating recently and have made a few poses, mostly idle and power up anims in gmax, and I want to export them to the md3 format through tempest. I do that, but when I import the file into milkshape so I can export it to the file format I need (.smd), none of the animations I played are there. And even worse, the bones I created are visible on the model as well, and they take up polygons.
So does anyone know how to export from gmax to md3 format while keeping the animations made? Thanks
So does anyone know how to export from gmax to md3 format while keeping the animations made? Thanks