Cunning as Zeus
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- Nov 23, 2003
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Topic Question: What do you think needs to be fixed, in terms of 1.2's gameplay?
One thing that kinda pisses me off is the time it takes to recover. I can hit someone, wait, and at the very last second hit them again and they'll pretty much have to start the recovery process all over again. If it were faster, I wouldn't be able to shoot as many ki blasts as I currently do and fighting would resume almost immediately.
I also don't like the fact that fights can be won with 3 or 4 hits (2 hits in the air, 1 hit on the ground, gen beam and/or gen ball). I'm thinking either we should have more hp (which has been suggested numerous times) or attacks should do less damage. Maybe even a combination of both. At the moment, people are too easy to kill. No, I'm not saying "OMGZ UR ALL NOOBS!". I'm saying that fights end too quickly, unless both players are evenly matched and they fly around each other a lot (or 2 defensive players are fighting).
Your turn.
One thing that kinda pisses me off is the time it takes to recover. I can hit someone, wait, and at the very last second hit them again and they'll pretty much have to start the recovery process all over again. If it were faster, I wouldn't be able to shoot as many ki blasts as I currently do and fighting would resume almost immediately.
I also don't like the fact that fights can be won with 3 or 4 hits (2 hits in the air, 1 hit on the ground, gen beam and/or gen ball). I'm thinking either we should have more hp (which has been suggested numerous times) or attacks should do less damage. Maybe even a combination of both. At the moment, people are too easy to kill. No, I'm not saying "OMGZ UR ALL NOOBS!". I'm saying that fights end too quickly, unless both players are evenly matched and they fly around each other a lot (or 2 defensive players are fighting).
Your turn.