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- Aug 4, 2003
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hi there
esf maps use a new mapping method lately (no single textures anymore but complete floor textures splited in different parts) and then mapping the terrain based on that textures (at least i think so) is there a tutorial for that technique or can anyone try to explain the basics of that technique please?
esf maps use a new mapping method lately (no single textures anymore but complete floor textures splited in different parts) and then mapping the terrain based on that textures (at least i think so) is there a tutorial for that technique or can anyone try to explain the basics of that technique please?