Hi everyone .
A project that started out just for fun , but now i want to finish it , and release the mesh to the public as an SDK to give everyone a challenge at texturing it .
I am not going to do a texture on it myself , as i have no time .
Mesh stands at 2500 polys atm .
Shader created in max , a fake SSS by a mix of 3 maps , with a translucent reflection and some gradient .
As you can see the proportions don't resemble DBZ in anyway , that is because i was planning the 18's head on a realystic female body .
Anyway , enought words , pic :
http://img321.imageshack.us/img321/2640/new4pe.jpg
and the wires :
http://img499.imageshack.us/img499/5291/wiresnew1tr.jpg
A project that started out just for fun , but now i want to finish it , and release the mesh to the public as an SDK to give everyone a challenge at texturing it .
I am not going to do a texture on it myself , as i have no time .
Mesh stands at 2500 polys atm .
Shader created in max , a fake SSS by a mix of 3 maps , with a translucent reflection and some gradient .
As you can see the proportions don't resemble DBZ in anyway , that is because i was planning the 18's head on a realystic female body .
Anyway , enought words , pic :
http://img321.imageshack.us/img321/2640/new4pe.jpg
and the wires :
http://img499.imageshack.us/img499/5291/wiresnew1tr.jpg