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which file do you open for the skin to be made?i have an idea of a skin that i want to make, so i want to know which file to open to make it work ingame. If the skin is sucsessful, i will release it as soon as i know it works. i wont say the skin until it is finished.(i'll tell the first person to help me out here what the skin is. but to the rest, it's a surprise skin.)
 
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in milkshape u have to decompile the model and then it will show the textures when u decompiled it and when ur done just changge the textures or u can download half life model viewer and make it 1o times easier by just getting the textures from there and skinning and replacing it

now tell me lol
 
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ok, soccerjp28 or whatever his name is, i'll tell you, you told me and took the time to write all of it down. i'll tell you but dont mention it to anyone else.

*edit* just so i dont double post, your pm box is full.
 
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i'm not rewally sure how to clear your box, but how do you skin in hlmodel viewer?
 

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