a easy idea for swooping /ground stuff

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1 movement while on the ground (unless turboed or swooping) must be reduced to a normal run/walk speed (because its ridicolous as it is right now)

2 simple flying ,from the ground up gets 1 sec ''cast time'', swooping gets a 2 sec ''cast time'' however only when you are swooping/flying from the ground

3 when you start a mid air swoop you have 1 sec cast time however when continuing the swoop like forward and fast left/right/back ( you know fast swoops ..) you dont get any cast time

4 finaly when you have turbo on you dont get any cast times

These sugestions are i think simple to implement and they would :
1 change the time a player spends on the ground
2 make the game more tricky
3 limit the damn swoop back swoop front thing witch seems to be the only thing i do these days ..
4 make turbo much more usefull and more used.


and a last note make all first form transformations posible only on the ground (since if i recall most of the first formes did hapen on the ground coz it was hard and uncharted teritory etc .

EDIT: of course readers may imagine that my idea isnt 100 % rock solid feel free to think of animations or more auras or extras to the basic ideas
 
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