Active Member
✔️ HL Verified
💻 Oldtimer
- Joined
- Oct 27, 2004
- Messages
- 2,462
- Best answers
- 0
Well kind of. I started a 1/3 of a Goku during the winter and never went back to it, so I had a chance to experiment with making a face and a body.
Right now I am in a "Advanced 3D modeling and texturing"class and I decided to make a 3D model of a character of mine. He's a comic book/anime style of drawing, so the eyes are bigger, the clothes more stylized, etc. So I Iam not going for a photorealistic look. I am trying to have accurate anatomy though since h is a strong dude. Here's what I've made in the past 3 weeks.
I am also starting/trying to get the hang of edge loops. They are making my modeling easier and I expect them to help out when it's time to animate/rig them. One thing I am curious is if abdominals stick too far out or something? He looks like he has fat there.
Right now I am in a "Advanced 3D modeling and texturing"class and I decided to make a 3D model of a character of mine. He's a comic book/anime style of drawing, so the eyes are bigger, the clothes more stylized, etc. So I Iam not going for a photorealistic look. I am trying to have accurate anatomy though since h is a strong dude. Here's what I've made in the past 3 weeks.
I am also starting/trying to get the hang of edge loops. They are making my modeling easier and I expect them to help out when it's time to animate/rig them. One thing I am curious is if abdominals stick too far out or something? He looks like he has fat there.
Last edited: