Community Project: Operation Tien

Status
Not open for further replies.
Beta Tester Squad
✔️ HL Verified
🚂 Steam Linked
💻 Oldtimer
Joined
Jan 26, 2005
Messages
3,089
Best answers
0
Location
Romania
so can the comunity update the Tien project evry weak? or evry 2 weak's
 
New Member
Joined
Jun 3, 2006
Messages
555
Best answers
0
oki Andy.. Why is it not saying that on the front site:confused:

But then there is only the tumble and change animations left! I dont think I'm skilled enough to make the tumble's, but then how do I make the change animation when tien dosendt change?o_O

And then I promise to show you guys some video's of some of the throw animations.. so.. Enjoy:D throw_land , throw_recover_jump
 
2D/3D Artist
★ Black Lounger ★
✔️ HL Verified
💻 Oldtimer
Joined
Apr 28, 2003
Messages
2,999
Best answers
0
I suggest you guys wait for Ravendust to update the front page...so you guys wont end up making the same animations over and over again.

Good work guys, I have to say, that is some dedication =')
 
New Member
Joined
Jun 3, 2006
Messages
555
Best answers
0
I hope Ravendust will update the front page soon! He havent done it for about 10 days now!

The die_spin animation! I tryed to make the spin animation some days ago, since then I've been working on it, and this is the result link ...(I cant fix the bugs in the video, you can easy see the animation) I had A LOT of problems with it! (I even have my father sitting an comment it, while I work:D ) But I think it's become better, but is it good enough? Please comment!
 
New Member
Joined
Sep 22, 2004
Messages
565
Best answers
0
err... guldcola, I did throw land as well. this post here I dunno what's going on, I thought raven dust added it to the list.o_O
 
New Member
Joined
Jun 3, 2006
Messages
555
Best answers
0
Aarhg.. Then I'll have to redone the other animation's! (throw_jump, recover_right and recover_left) Is there other's there's already been made?

And then I just got a littel question! Have you allready the Chiaotzu model, sound, skin, sprites and so one.. and like Tien only missing the animations?
 
New Member
💻 Oldtimer
Joined
May 28, 2005
Messages
1,547
Best answers
0
Location
Johannesburg, South Africa
I think they can just use krillin's skeleton and animations for Chiatzou, since they are both small, lol, so then just a new model, skin and sounds might be needed, but I'm not gonna make him, so that's just what I think.
 
New Member
Joined
Jun 3, 2006
Messages
555
Best answers
0
oki.. If that's how they are going to make Chiaotzu, he shut be done in no time!

BTW I've fix the throw animations, so they fit with the throw_land animation Andy made! Here's a littel clip.. throw_recover jump

So now I have made the
run_backward
die_simple
die_backwards1
die_backwards
die_forwards
die_spin
(I wut like some comment)
throw_recover_jump
throw_recover_left
throw_recover_right
animations!:D Is there someone left?
 
whereswarren (King_Vegeta)
💻 Oldtimer
Joined
Jun 6, 2004
Messages
2,275
Best answers
0
Try putting some bounce in die_spin when he hits the floor.
 
New Member
Joined
Jun 3, 2006
Messages
555
Best answers
0
die_spin.. Thanks wheres warren, it looks must better now! Is there other things what shut be fixed?
 
whereswarren (King_Vegeta)
💻 Oldtimer
Joined
Jun 6, 2004
Messages
2,275
Best answers
0
That's acctualy really quite good, /claps.
 
New Member
💻 Oldtimer
Joined
Apr 14, 2005
Messages
4,022
Best answers
0
Why don't one of you guys try PMing Ravendust? o:
 
New Member
Joined
Jun 3, 2006
Messages
555
Best answers
0
Thanks!:D Then I'll leave it like that, but now I dont have any animations to work one:cry: as I sad some time ago, I dont think I'm skilled enough to do the tumbel animations, but then there's only the change animations left (I think:scared:) and how do I make the change when Tien dosent even do it??o_O

Why don't one of you guys try PMing Ravendust? o:
I did that yesterday, and I'm still waiting of him to answer:S
 
New Member
Joined
Mar 1, 2006
Messages
605
Best answers
0
I have checked through the thread and I think this is how it is at the moment:
look_idle *Complete*
idle *Complete*
idle2 *Complete*
deep_idle *Complete*
run *Complete*
run2 *Complete*
turbo_run *Complete*
run_backward *Complete*
walk2handed *Complete*
walk *Complete*
walk_backward
jump *Complete*
long_jump *Complete*
back_flip
grabwall_forward
walljump_forward
grabwall_back
walljump_back
grabwall_left
walljump_left
grabwall_right
walljump_right
swim *Complete*
treadwater
swim_backwards *Complete*
ref_powerup *Complete*
ref_powerup_charge *Complete*
fly_powerup *Complete*
fly_powerup_charge *Complete*
fly_idle *Complete*
fly_forward *Complete*
fly_backward *Complete*
fly_left *Complete*
fly_right *Complete*
fly_up - Complete *Complete*
fly_down *Complete*
fly_fall *Complete*
swoop_up *Complete*
swoop_down
swoop_left *Complete*
swoop_right *Complete*
swoop_forward *Complete*
swoop_backward *Complete*
ref_block *Complete*
fly_block *Complete*
fly_forward_swataway *Complete*
ref_right_swataway *Complete*
ref_left_swataway *Complete*
blow_down
blow_up
blow_left
blow_right
blow_kick_front

hit_blow_back *Complete*
hit_blow_back_recover *Complete*
hit_blow_front *Complete*
hit_blow_front_recover *Complete*
hit_blow_down *Complete*
hit_blow_down_recover *Complete*
hit_blow_up
hit_blow_up_recover
hit_blow_left
hit_blow_left_recover
hit_blow_right
hit_blow_right_recover

tumble_forward
tumble_forward_recover
tumble_back
tumble_back_recover
tumble_left
tumble_left_recover
tumble_right
tumble_right_recover
lay_ground *Complete*
lay_ground_recover
lay_ground2 *Complete*
lay_ground_recover2 *Complete*
die_simple *Complete*
die_backwards1 *Complete*
die_backwards *Complete*
die_forwards *Complete*
die_spin *Complete*
die_fall_up *Complete*
die_fall_up_hit *Complete*
die_fall_down
die_fall_down_hit *Complete*
deadback
deadsitting
deadstomach
deadtable
ref_shoot_bean
ref_shoot2_bean
ref_aim_bean
ref_aim_dragonball
ref_shoot_dragonball
ref_shoot2_dragonball

ref_shoot_kiblast *Complete*
ref_shoot2_kiblast *Complete*
ref_charge_genericbeam *Complete*
ref_control_genericbeam *Complete*
ref_shoot_genericbeam *Complete*
ref_beam_push *Complete*
change_long
change_normal
change_finish
throw_land *Complete*
throw_recover_jump *Complete*
throw_recover_forward *Complete*
throw_recover_backward *Complete*
throw_recover_left *Complete*
throw_recover_right *Complete*
ref_autopunch *Complete*
ref_autopunch2 *Complete*
ref_autopunch_block *Complete*
ref_charge_dodonray *Complete*
ref_fire_dodonray *Complete*
ref_charge_kamehameha *Complete*
ref_control_kamehameha *Complete*
ref_charge_solarflare *Complete*
ref_shoot_solarflare *Complete*
ref_charge_tribeam *Complete*
ref_control_tribeam *Complete*
wall_collide *Complete*
wall_idle *Complete*
wall_attacked *Complete*
wall_recover *Complete*
Those with color is taken.
 
New Member
Joined
Jun 3, 2006
Messages
555
Best answers
0
Ya, that looks right!
I'll like to have some more animations, so we cut finish Tien as soon as we can.. But all most all the animations is tagged, as you can see!:cry: .. I have send a PM to TehMuffinMan, and asked if I cut take over the deadback, deadsitting, deadstomach and deadtable animations, but he havent answer me yet! (please answer me)

But what about the change_long, change_normal and change_finish.. Do they have to be animatet to??
 
New Member
Joined
Jun 3, 2006
Messages
555
Best answers
0
(Sorry for the dobbelpost!) When is that front page going to be updatet??o_O

I know that I sad, that I wasn't skilled enough to make the tumble animations! But I give it a try any way..:D tumble_forward... I dont know if I whont to animat all of the tumble's yet! But if you guys say good for this animation, I will of cause try to make some more of them:D

BTW, I got my name change from Guldcola to kenny-DK!
--------------------------------------------------------------------

I have now made the tumble_forward_recover! (so tumble_forward and tumble_forward_recover Done!) I did't think that I could do it, but I did:D so I have decide to make the other's tumble animations.. They are hard to make (I had a lot of problems with this one) but I'll give it a try any way!
 
Beta Tester Squad
✔️ HL Verified
🚂 Steam Linked
💻 Oldtimer
Joined
Jan 26, 2005
Messages
3,089
Best answers
0
Location
Romania
if you guys keep this up you can get Tien and Chazu ready and even Gotenks
 
Status
Not open for further replies.

Users who are viewing this thread

Top Bottom