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If I convert some esf models into 3D studio max, will I be able to have them allready riged with the skeleton?
You mean Milkshape 3D right Since max cant really decompile HL models. Or compile them for that mather ^^If I convert some esf models into 3D studio max, will I be able to have them allready riged with the skeleton?
>.> I didn't get 3D studio max cuz it's "sooo coool" even though it is, I want to make esf pirates in it cuz of the great rendering efects and other modeling tools I can use.uhm he means 3dsm since its "sooo coool" , lol
uhm there are plugins from version 5-7 of 3dsm
look here down the modeling part:
http://www.interlopers.net/index.php?page=downloads.php
i dont know if the skeletons will be rigged while importing, should be though.