Been working on this guy for awhile now. I redid several parts but you never saw how bad it was before. Anyway need critz before I unwrap him and skin him.
Those arms are awesome, not to keen on the abs though. Too blocky imo. The neck is way to thin considering the rest of his build. and it looks as if he has hips, like female hips. And the belt I thought was way to thick.
Quicken:
Also is this for that FP thing? If not could I have a shot at skinning it too pretty please ?
i guess i'll just post what i did.. bit resizing of the deltoids and biceps.. the back muscles don't look like back muscles.. also resized the legs and belt a bit too >_<
In addition to what's already been said, you have the abs way too defined. Try to keep in mind that those muscles should taper out into the rest of the form; they're not extruded blocks.
wow reck,you have improved alot.i have a few comments though.his shoulder and arms are really buff and wide,but the chest is not wide enough for them.his arms in the side view start really wide,but suddenly they are way thinner,might wanna fix that.his pants in the side view are the most wide in the middle of his legs,they should be the most baggy at the bottom.his third eye should go inside,it should stick out a bit.his ears should also be a bit bigger.IMO this is your best model yet,folow my crits and it'll even better :yes:
Just take the smoothing groups off the abs, thats why their over defined, jeez, I'd think most of you would realise that.
I have to say though, you are getting better, and I like to see people getting better.
Hell, because of this, I might even load max up and model something.
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