2 Bugs

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1) You can go through thin walls. On a map like APE_City, go to the crane. Swoop into it while standing next to it. You go through it. You don't always need to be next to it.

2) When right at the top of the sky, firing a beam makes it explode in your face (at any angle).
 
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1) APE_City doesnt come with ESF, not our problem...
2) not too sure how we'll fix this one... For the time being, dont shoot beams next to the sky ^_^
 
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Purhaps you could code the sky box to only be a wall to models and not to missile type weapons.
 
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Making the beams blow up a good few feet outside...Not a bad idea, I think.
 
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Easier said then done -_-
 
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Joe, you can go through walls on ALL MAPS.

It's just alot easier on custom maps, this has been happening since v1.0.

Sometimes you can just use +moveup to do it (doesnt work all the time) and most of the time you can do it using swoop or advanced melee (when there is another open space on the other side of a solid, like [SPACE]|WALL|[SPACE])
 

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