Hi everyone, this is a dragonball z project I have been working on in ue4.
I was inspired by esf as it has been a big part of my life with family and friends included.
After starting to learn the engine I really came to realize and appriciate what the Esf team has givin us already.
So after about two years off and on with blueprints and some c++ coding I have gotten to here.
Everything here is a place holder.
The landscape is a material called LandscapeAutoMaterial for Vea Games: http://www.veagames.com/#!blank/v642z
The Goku model is one I have paid for by an artist called Goran Stanisic, here is his artstation page: https://www.artstation.com/artist/goranstanisic
Kame House is only for lighting references really.
Thanks for taking the time to have a look.
p.s Thanks GodGoku I'm hoping they are up now.
https://twitter.com/jokers1291/media?lang=en
if you want updates on the project.
Day/Night cycle, work in progress:
I was inspired by esf as it has been a big part of my life with family and friends included.
After starting to learn the engine I really came to realize and appriciate what the Esf team has givin us already.
So after about two years off and on with blueprints and some c++ coding I have gotten to here.
Everything here is a place holder.
The landscape is a material called LandscapeAutoMaterial for Vea Games: http://www.veagames.com/#!blank/v642z
The Goku model is one I have paid for by an artist called Goran Stanisic, here is his artstation page: https://www.artstation.com/artist/goranstanisic
Kame House is only for lighting references really.
Thanks for taking the time to have a look.
p.s Thanks GodGoku I'm hoping they are up now.
https://twitter.com/jokers1291/media?lang=en
if you want updates on the project.
Day/Night cycle, work in progress:
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