1. that


    ok, i got one question. How to avoid this: As u can see in the picture, because of cilinder, ground was splitted into a lot of triangles. And that means more r-speeds. So does anybody know how to avoid this?
  2. X

    How do I lower r_speeds

    How do I lower r_speeds because I think that will make my map lag less.
  3. S

    maps tutorial

    im in the process om programming a game and need to create maps. my program supports the bsp format. but i need a tutorial on how to create a basic outside map in worldcraft (valve hammer editor). somethiing step by step would be great, and because my maps will not be used in halflife can i...
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