iÂ´ve got a ready map of the kame house but whenever i play the character is just half a metre above the ground!!
now iÂ´ve just heard that you need a hullfile.txt.
where can i get it??
hey guys...i neeed more help please,
i don't know hot to put the hull file into my map, can someone explain it to me?
and more, when i'lll create game, the map doens't appear to start the game, i have to create with another map and changelevel to my map,
can anybody help me?
Sry falls das in einem anderen thread schon beantwortet wurde aber ich hab den ganzen morgen schon gesucht und nichts gefunden !
Ich weiss es wurde in vielen threads beantwortet wie man die hullfile mit HLCC benutzt aber ich kann HLCC nirgends mehr finden und benutze deshalb TBCC das is fast...
i have insert the hullfile in the tools directorie and add this command line into the bsp section "C:\programme\valve hammer editor\tools\hlbsp.exe -hullfile hulls.txt", but ist doesnt work.
Why is it that in all the custom maps i've played and maps I tried to make, the players float 10 feet off the ground when walking? Every time I play or make a map and fall out of the sky to walk, i'll be floating 10 feet off the ground. It looks like the player is walking on air.
But in all...
Hey people, justa small question, making a map and its got all waterfall, with small rocks poking out, how would i go about simulating a splash of some sort, i'm familiar with quake editing and stuff, so be as technical as you need to thx.
The waterfalls shown here
I read in a tutorial that you need the esfmapper.zip file in order to begin mapping. I recently searched for this file and can't find it anywhere. Can anyone let me know what you can do about the whole thing? I would appreciate it.