1. G

    fatal error with open beta 1.3 final

    FATAL ERROR with 1.3 final FATAL ERROR MESSAGE_END called, but message buffer from .dll had overflowed. can someone explain? i played ESF 1.3 with bot , then fatal error is appear. how i to do ? i like to play ESF 1.3 with bot
  2. S


    I think you should be able to challenge a player to a duel. This player would get a message on screen, and can choose to accept or decline this challenge. If the challenge is accepted, both players will be protected by the same bubbles you see when 2 people are in advanced melee. (Only...
  3. darkoffspring


    i thought, what it would be good to have duel (one on one fight) mode in esf. F.ex.: In server there are 8 people Like in show, they fight one on one. Wins that, which kills his opponent, or makes him surrender. If they touch'es the land outside arena, they loose. Then all 4 duels have...
  4. Majin Saiyajin


    Well here is the latest Ascended Players Elite map. ;D There is no preview for it yet but im sure you guys will like it. You can download it in the maps section of the ape site here... http://www.ascendedplayerselite.vze.com
  5. NightShade

    at last :)

    thanks to jares my ideas for a map are at last done. and my map is done. this is a map i am proud to call my home. the arena can blow up to bring back the good old alpha cell games days. Btw if it is too dark that is basic A) it is a cave. B) I like darkness. And yes there are beans...
  6. D


    If you made it so that there were serveral arenas and people fought one on one for rank it would be a fun alterantive to kame-ha wave and spirt bomb spamming. Team death match and free for all are great but it gets boring getting jumped by someone. Also cap the total energy people can get...
  7. E

    Teleport duels...

    Just a crazy thought I just had, it probably sucks but oh well I'll tell it anyway. I was browsing the melee threads and I found out they are making a much better melee system in beta, so I thought it would be cool if two people of a similar powerlevel (like 5 million apart at most) were to...