coding

  1. Vengaurd

    Vengaurds Files (SBC fix for 1.1)

    Check out My Site for some importaint news on my sprite editing for ESF on a side note, i have compleated the Special Beam Cannon Fix for 1.1, no more nazi purple beam cannon!
  2. Wing Zero 0

    Multiple skin non-player models

    I've got a question. Certain non-player models, such as the aura models, and the dragonball "db.mdl" models change colors for certain characters and at certain times. The aura is a different color for certain colors (purple for Frieza and Buu, green for Cell, white for everybody else, and...
  3. Pommy

    esf

    i have a suggestion for maps. make some clip around the map that you can hit instead so when you get meleed into a wall of the map everything doesn't disappear, you can still see everything.
  4. grOOvy

    Sword Technology in ESF

    Ok here's something that I was thinking about... 1.1 will have Trunks use his sword for melee attacks. But it actually has no difference from normal melee as far as the attack is concerned. It's just a model with animations. I've been noticing SOOO many models being made on these forums...
  5. S

    Final Flash (yes, I'm bored)

    Something like this was requested somewhere.... It's in an early stage (in fact VERY VERY early) and I have to get around some things to have it ingame. Notice: 1) If it gets ingame it will perhaps block "a bit" of your sight. 2) The front part WILL NOT follow the FF head. 3) I will have to...
  6. JDeezNutz

    trunks model for 1.1

    will they still have that ****ty trunks hair that they used in 1.0? that hair is nothing like trunk's hair, i recon you should use one of the bojack trunks models for trunks in 1.1
  7. T

    Coding!!!

    Will somebody point me in the direction of a coding tutorial online?
  8. SaiyanPrideXIX

    Map Skybox Vision Bug

    Alright...here's a thought. When the beta first came out, in the main forum, someone made a post to the team about how to fix this very annoying problem with the skybox. I only say this because I noticed "skybox fix" or anything of the sort isn't in the beta 1 outline.... But you know...
  9. Vengaurd

    beam size

    is there a way to modify the size of any given beam? i tried editing the sprite but it did nothing for me... oohhh.... that makes me think of an idea...how bout this: remove the ki restrictions on beams so that you dont automaticly fire them, they just keep getting stronger. thats how it...
  10. S

    Where Do i put the MDL to try it on the game?

    In WIch Directory
  11. Raven Blade

    Which Model would people most like re-done?

    Basically I have finished vegeta and dont wanna touch it nemore....so what other ESF model would people most like re-done?
  12. imkongkong

    how do you make another model folder for the transformations?

    i downloaded that model of piccolo with the cape somewhere here... i was wondering what i should do to make another folder for piccolo's transformation so when i transform, piccolo would not have the turban and cape
  13. G

    Small coding error...maby

    I was running around in a lan game (was board and internet down) so i decided "Hey i know ill try scripting for ESF." I came up with some interesting scripts. Like the out of ki decend script, or the shortpowerup when you hit turbo, but then i decided to make a script that has potential to...
  14. S

    Coding SDK2

    Godday I'm getting more and more familiar with C++, and knowing some J++ (More or less JavaScript) and PHP helps ALOT. So I was just wondering, if anyone knows where I can take a tutorial or something? Especially since there is a chance that i'll start coding for a HL mod. Thanks,
  15. T

    Help me with my coding please

    PLEASE HELP im stuck on my mod coding its ****ed up and only post if u know the answer. right i replaced a new weapon with the crowbar and its all perfect with no errors when i complie the coding. but when in game i pull out the pistol and shoot and it dont shoot it just flashes which is...
  16. M

    coding question again :)

    how to code a powerstruggle 2 beams (rockets) fly against each other and then thay have to struggle...but how can i ake that..i tried a few thing but didnt work like i wanted it :O [EDIT] 1 more question..i know this shoulnt be that hard....how can i let a beam sticket to a model when...
  17. Guru_San

    Needs Coding Help!

    I got told to come here to post this!...I need help programming, I have BC++ and i dont understand it, i wanted to get Windows Visual C++5 but i cant find it!!!! Any Help would help.... also its for my mod called PFX, So if anyone wants to help out i would be grateful!.... G-S
  18. S

    Opening Postion coding for Rebith of fusion for unreal tournament

    If you code you also get to be a beta tester how good of a deal is that
  19. K

    Mega melee coding

    To me dragonball Z is all about the fist to face to my boot to your back fighting, I would like you guys and thw wonderful job you do, have done, will do, to do stacks of coding on the melee. stuff like If the person is not in a melee stand and u kick them, they get stund. the person...
  20. I

    PImpage!!!!!!!!!!!models!

    even tho u guys have seen some of them allready (my frined posted them ) i gonna show some updates and **** and and and tha dirty old man!!!!!!!!!!! head only ,soon body![yeh*yeh] more renders soon if ya want ya cna also visit my site
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