Well... i formateted my c: drive... and i forgot to save my fonts... :cry: so now i dont know what to do.. i need fonts..as specielly the code one ;D any wann wanan make a font pack or give me some fast font pageg.. and yes i have searcht.
//grz zion
http://invis.free.anonymizer.com/http://www.geocities.com/wogasmjs/Main.jpg
crits and comments plz.. crits r important, but remember this is still very WIP
I'm trying to make a single player version of esf but instead of the normal powerup effect I'm making a gold glowing smoke effect for the SSJ transformation a red one for a red saiyan transformation and instead of the normal white aura I'm having a black smoke affect this will make it more...
I got milkshape nd registerted then i watied for 2 mins it said then i clik on save then said ur milkshape has expired so i quited and qaited for 40 mins and still its says that
How does this work:
I download MilkShape 3d 1.6.5 and im unregistered ofcourse cause i didnt put my code in yet but it says its expired and then i put reg code in it says ok restart the program so i do then it says "You seem to have registered after this copy has expirerd!Please run MS3D for at...
I'm working on a mod[quake 3 engine], and we need some more team members... Anyone that can code, model, skin or make sprites may join... PM me if you want to...
grtz
hey i need a good modling tool and not gmax i tryed that one and they never gave me a good code :S it says it was invalid so i fu could put a link down for a good one i would thanx u a lot :yes:
Umm I need some help with the sprite editing on a model I am makeing I dont know if this is possible but I wanted to replace Piccolos Masenko with chains that shoot out of the characters armor. here are some pictures of what it should look like...
<TABLE style=filter:glow(color=royalblue, strength=#+9)>Hi everyone, well i am just posting to see if anybody has the know-how about the game to understand how the mod recognises which auras to use for each character? if i could figure this out then i could make a proper version of a ssj2 aura...
is there a way that they could make a moving aura...or will that create to many lag problems. but they could make it user only or somethin
plz respond to this i wanna hear all sides :laff:
i cant seem to find out what file tells half life what things to use in the transformations (gokus lightning, rocks, aura ect.)
any help here would be nice
is there a way to modify the size of any given beam?
i tried editing the sprite but it did nothing for me...
oohhh....
that makes me think of an idea...how bout this:
remove the ki restrictions on beams so that you dont automaticly fire them, they just keep getting stronger. thats how it...
Im new to the board and was just wondering if anyone has actually been working on models for the upcoming esf.. because I have seen everyone working on stuff that is going to be done soon but yet no one ever says if their work is for the new esf or not.. I fear someone will release huge packs of...
ok guys it seems that whenever my model is doing the distructo disc, the disc is in the MIDDLE OF HIS BODY, not above his hand, would anybody happen to know why is this? perhaps bone assignment has to do with this? does anybody know? i'd appreciate the help!
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