1. BlueSaiyan

    I just hope the ESF team polishes up the animation clipping!

    Like during the throws. I think they look great, except for the clipping that is my ONLY issue. Otherwise it looks like it's going to be fun and really add to the DBZ feel.
  2. M

    Clipping tool

    I've been reading through a lot of tutorials and a majority of them employed the clipping tool as a means of slicing up a brush. The thing that gets me is that when they have a picture showing the brush after taking a serious beating by the clipping tool, no pieces are missing. When I use the...
  3. Enix

    annoying clipping thing :(

    I keep getting this on my bigger maps: It's like parts of the map get clipped out of the scene when I go to the edge of the map.anyone know how to fix it? I think there is an option for it in the batch compiler but im not sure...
  4. Devion

    ESF models and there scale

    Well I noticed something about the models when I was playing with Sin Goku USSJ Vegeta. Well I was fighting cell(bot) and I saw that Semi-Perfect Cell is smaller then Vegeta.(Ussj) Well I thought thats because of the ussj model. But when I deascend the model(compare with non-ssj Vegeta)...
  5. Baaja

    Hammer help

    stupid question....but how do i slice...instead of more do i make a cylinder horisantal....and not so it goes straight up...thanks
  6. M

    Buu map?

    Whoa it would be cool if someone did ESF_buuinards map. Funny if you ask me. I hope after someone reads this post they would maybe want to make this map.
  7. S

    Clipping glitch from..

    There is a problem when u run off the ladder in the dbz_kamelookout as it makes u floats with no control till u hit the flying button. Also Vegeta is becoming a heabily used character as his blue beam attack is too powerful for how short the charge time is. He tends to have more powerful...