character or attackwav

  1. K

    SV_StartSound: character/attack.wav not precached (0)

    When running a server I get flooded with messages like: SV_StartSound: cell/kamehame.wav not precached (0) SV_StartSound: cell/ha.wav not precached (0) Does that affect the performance of the server? If so, can I fix it and how or is it an issue with Alpha 2.0 ? P.s. I was not quite sure...
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