1. Enix

    Fake HL1 Shader [not cell-shading]

    Just started this project yesterday, and I have already developed my own little technique for giving HL1 model's a smooth shader feel, but with a price. Basically it's just putting HL chrome to a good use. Keeping your diffuse texture but also adding chrome. I'm not sure if anyone else has...
  2. S


    Does someone know how to Cell-shade a model in 3DS MAX 7?