What are opinions on the best methods to use when carving?
Currently I want to create a pillar type object in my map. I've approached it by firstly creating a large tall block solid and carving away at its sides to shape it into a circular-ish (big rock pillar is not an exact circle anyway)...
ok im used to modeling the MS3d way... adding the verticies... and connecting them to create the faces and walla the model. when my demo of it ran out i dld GMAX... is there NEWAY i can do what i did in MS3d in GMAX cuz i dont feel like learning another proggie and i dont really wanna spend 20...
*EDIT* Sorry this was supposed to go under the guy who wanted to know how to make a domes thread but I hit the wrong post button! If a moderator could move it I woulc appreciate it...
Carving hore =D
Domes are easy...
Simply make an arch with 360 degrees and oh say 25 sides then grab the...
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