Well i've recently fired up 3dsmax8, I have **** all idea how to use it but thats ok because im only using it for checking my skins. Just texturing, basic HL texturing.
What I need to know is: After I've imported my model (already skin mapped), how do I apply the skin (ie: where's the friggin...
I'm having a bit of trouble compiling a model, I looked for the file they refeer to in this link.
It's studiomdl.exe I even ran a search for it.
I'm sorry if this is an easy question and one of you get mad.