;D oh god, Scorpion low-poly..

I love all these low polygon models being made lately. Looks great Davidskiwan.

Reptile is cooler

true story

[QUOTE=TwisteR]
I love all these low polygon models being made lately. Looks great Davidskiwan.

Reptile is cooler

true story
[/QUOTE]

I agree, looks great Super Veggeto :slight_smile:

Reptile is cooler I guess. Mebbeh you can recolor the skins to match Reptile/Sub Zero/Noob :open_mouth:

[QUOTE=TwisteR]
I love all these low polygon models being made lately. Looks great Davidskiwan.

Reptile is cooler

true story
[/QUOTE]

You mean SV, right? :stuck_out_tongue:

Very nice model dude, I’d say shrink the head just a TAD bit to give him a better overall proportion.

Haha yeah I meant SuperVeggeto. I have no idea why I thought Davidskiwan modeled this. I was had just got done looking at David’s Vegeta, so I just threw that name in.

Thats a first. =p

http://img397.imageshack.us/img397/707/scorpwip6hi2ym.jpg

A skin drawover =P

[QUOTE=Dj^Swift]
http://img397.imageshack.us/img397/707/scorpwip6hi2ym.jpg

A skin drawover =P
[/QUOTE]

_< I personally wouldn’t follow your little paintover. I find it to be pretty unappealing, and the anatomical structure isn’t too good either.

@ SV - I’ll probably give your sdk a go when you release it bro. The model looks pretty solid but I think your texture could use a bit more detail particulary on the face. It seems very plain, give him a psycho look or something :slight_smile:

[QUOTE=CM]
Why don’t you just resize the texture once you’re done with it?

Kickass work so far. Really enjoying it.
[/QUOTE]

cuz resizing gives blurry detail instead of sharp handmade detail

[QUOTE=Dj^Swift]
http://img397.imageshack.us/img397/707/scorpwip6hi2ym.jpg

A skin drawover =P
[/QUOTE]

Looks like someone punched him as hard as they could square in the chest… And his vest wasn’t shinny…

[QUOTE=ShadyD]
cuz resizing gives blurry detail instead of sharp handmade detail
[/QUOTE]

Filter: Sharpen: Sharpen

generally fixes that problem -___-