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    Webmaster needed

    i'm and a few others are creating a mod to half life.We need webmaster.if you're good at php ant web making email me: [email protected]
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    C++ Tutorials

    anyone of you known any GOOD c++ tutorials for beginners :paper: ?btw :idea: , i dont need stuff
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    Ocultical energies

    In this world theres egzisting ocultical energies. theres some things that we can see.there are alot unknown ergies for most people. do you wanna do a ki blast or smth ?ocultical energies is very powerful. ill gve you a link :notice: The Link(click here :laff: )
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    Free for all ctdb

    there should be capture dragon balls in free for all mode. because some people dont like team mode , like me=] what do ya think ?
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    Spiritbomb idea

    spirt bombs power shouldnt be the same in all maps. try to imagine this thing :notice: you are playing destroyede namek map.theres nothing to spare ki with you.but you still can make a spirit bomb the same powerfull like in others maps with alot grass , trees ant other things.in maps there...
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    following frieza disc

    Fully charged frieza disc should follow enemy until hit something.but if disc isnt fully charged it wouldnt follow target.if disc hit that who maked disc , he should die.like frieza in frieza saga.and you could charged up to two disc insted of only one. what do you fink about this idea?
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    Half Life2

    If Half Life2 will be released very soon , will esf 1.3 be on hl2 , or stay on hl1 ?
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    survive the disc

    Piccolo and Cell should survive the disc.because the can regenerate their cells.but they should lose all ki(not powerlevel)and lose control for few seconds after they been hitted bi disc.disc shouldn't do any damage. what do ya think?
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    Catch the ball

    Catch The Ball Remember when trunks cathced frieza's swooped deathball in beginning of trunks saga.in esf you could catch deathball or spirit bomb.catch by the blocking,if you win powerstrugle(after someones ataked you with deathball/spirit bomb) you can shoot it to someone else or move with...
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    Vertex limit

    i've heard something that in esf there existing a vertex limit .that is 8000 , if you your model will have more than 8000 vertex's than esf will run slowly. is this true?if it is , than tell me more about this , please :)
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    client.dll error

    when i create new esf alpha 2.0 game there shows up this error i'm using won. fmod(3.6.0.0) is installed to half life folder.what to do? :(
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    Esf Alpha source code

    Where i can get Esf Alpha 2.0 source code? :confused: the link i archive isnt working :cry:
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