Search results

  1. .DaN.

    Simple moddeling question

    Well you could make maps in ms3d but its has poor tools eaven for that , and than converting it , can be a big problem , if you want to do maps in Hl suggest to use Valve hammer , and if you want awesome maps , try 3dsmax if you know how to use it
  2. .DaN.

    might be a hard modeling question

    Esf can support a thing like that , like quake of cource theres no Bd texture change there , but like on the face yes close and open , mouth moves , you can use that and edit it to esf with some changes ";
  3. .DaN.

    Brolly in progress =

    Well my brolly is done so this tread consists of no use now , so you can close it , :smile:
  4. .DaN.

    Brolly in progress =

    Its not for my self , nuttzy lei off the crap ok , its for DBA , i m in there and i decided that itl be nice if i give my brolly to them , Edit: isnt this tread dead????
  5. .DaN.

    High poly modeling

    man i need 3dsmax for this , Dark check your pm :p
  6. .DaN.

    High poly modeling

    Bah , you KIDING , i cant make it like that that lightwave or 3dsmax modeling i modeled with ms3d , its haed as hell to model something like that in ms3d
  7. .DaN.

    High poly modeling

    Details is not a bad thing Nuttzy , but i never said IM BETTER THAN SMO I said i can do as good as him , and that brolly isnt eaven finished on skining atleast 50% is done atleast , but thx Ok thx for the crytz yes that bums s there i know , ok i l try to fix the other and that smile...
  8. .DaN.

    High poly modeling

    You laways remember me , at the time when i skinned bad , nuttzy THAT TIME IS OVER , i skin fine now trust me , thx for the crytz , i l fix them all I can menchen the person i m trying to build is Bill Goldberg from WWE I know for know it doesnt look much like him but it will , Martok is...
  9. .DaN.

    High poly modeling

    Started a wip of a human , i planeed it to be exactly someone but screwed up in some place dunno , anyway that i menchen this is H.poly modeling poly count 1300 so far
  10. .DaN.

    Holiday Funnybones

    I think modeling has blowen hes head , hmm is that hat drawen in photoshop? One angle is smudgen and some strange colors ?
  11. .DaN.

    learning to model(finally after 2 years of skinning)

    OO wery nice indeed , 3dsmax owns all :P
  12. .DaN.

    flatshaded models ingame?!?!?!?

    Lol , yep that 2 , heh for a comyc that would be great :p
  13. .DaN.

    picolo skin

    Would be a great idea if that piccolo had a cape , that itl look greater^_^
  14. .DaN.

    flatshaded models ingame?!?!?!?

    yep in long details thats it but i still didnt heared a ****ing answere , whf for do you need flats ingame , i thought people were after smoothnes ?!?
  15. .DaN.

    flatshaded models ingame?!?!?!?

    Thats how bah+_+
  16. .DaN.

    picolo skin

    Hehe nice job , looks great , nice skin ^^
  17. .DaN.

    flatshaded models ingame?!?!?!?

    Hit unweld in ms3d and than compile it >_>
  18. .DaN.

    flatshaded models ingame?!?!?!?

    Lol i agree , and who wanna get flats in esf anyway , what for?
  19. .DaN.

    Predator Has Arrived

    Watch movie closely Ah eaven if its not for Esf who cares , its all about the model, not the release>_>
  20. .DaN.

    New skinn , from the sucker himself .

    I dunno if this tread is about the model or flaming now? o well model is good , dont mind some crap here
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