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  1. M

    Kurosaki Ichigo

    I haven't been modelling a whole lot as some people can probably tell. My last model was around 3 months ago, and before that, it was probably 7 months ago. So ya, I'm brushing up on poly flow, and skinning, since I was never good at those two areas to begin with. Then I'll probably go into...
  2. M

    Superbuu

    I'm still alive everyone, and here's an old project I haven't touched in months. I thought I might finish it or something. You can see where the face came from. I pasted it on from my old superbuu. I was too lazy to find new references. <img...
  3. M

    Superbuu again?

    Didn't feel like mirroring the model so ya. Credits to gir for his tut, and dave for his anatomy refs. So ya.. I didn't follow any buu refs, so I'm sure the proportions are off for the body and arms that is. I stole my old super buus pants and put em on this one. Eventually I'll...
  4. M

    Eternity Mod player 1

    here's the first player model for eternity mod(hl2 mod). skin isn't final, this skin is something I did for my own practice, the real eternity mod skinner will be making it better. so ya Here's one of the lod <img src="http://www.role-play.us/forums/uploads/post-91-1103480568.jpg">...
  5. M

    half life 2 model compiling

    I know eventually someone will come to these forums, and will start to ask questions about hl2 models and all that fun stuff, so I decided to make a tut. This tut will teach you how to compile a prop to be used in maps. Making player models will probably be the same, except you have to...
  6. M

    My First Map Ever

    Well I don't know why, but after watching that mechmod water video, it made me want to map. So by and by I read a few tutorials, and so I decided to start a map. This map is pretty much my idea of how Hidden Sand Village looks like( from Naruto), well not the whole thing, but just a very...
  7. M

    what it is, I don't know

    Why I'm making it? Cause Mech Mod inspired me to make some mechanical stuff. Anyhow, I don't know what it is, but I know it's a gundam. btw: the bottom white part isn't smoothed yet. <img src="http://esf-ta.com/images/firstgundam.jpg">
  8. M

    SSJ3 Goku version 2.0

    Well, now that I'm back, I might as well finish off where I left off. Anyhow, I'm just gonna complete the set of goku models I planned for UTF. In case you've forgotted, I re rendered it. <img src="http://esf-ta.com/images/ssj3goku.jpg"> <img...
  9. M

    my first model in a while

    ehh i havent modelled in a while, and i just wanted to go over a few basics. At first I just wanted to make a face, then I decided to try and make some hair outta a sphere, and when I put it around his head, I thought it looked a little bit like a certain character so I gave him the funny hair...
  10. M

    sakura wip

    decided to continue on my sakura model, but before I can do that, I gotta show you guys sakura at her current state right now. A few problems I'm having though, I can't shape out her body, and legs for some reason, I try to move a poly, but it makes another poly stick out like a spike, so...
  11. M

    Ahh not him again!!!(not superbuu)

    It's not dbz in fact. It's Sasuke from Naruto, I've turned into a Naruto Fan just last week, and here's my attempt at modelling Sasuke. I'm also trying out for NTP, so hit me with your hardest critz, and I mean critz not insults, meaning, I don't want you to call it crap without telling me...
  12. M

    ssj3 goku

    critz? the hair freaken added 900 polies, it's now 3100 polies edit: nvm it's 2910 polies, but u get my point. <img src="http://free.one.picturehost.co.uk/mygoku2.jpg">
  13. M

    Superbuu for ESF 1.2

    I converted my Superbuu model for 1.2. I spent the whole day trying to get it to deform a bit better, and this is the final results. Screenshots in a bit. Replaces Superbuu or Fatbuu. *link removed: Just tested it out, and the deforming of the arm is totally messed up, like super...
  14. M

    EVM goku version 2.0

    I was planning on starting vegetto, but some reason, I ended up fixing up my old goku model. Take a look. EDIT: NEW<--------- | -------------> OLD <img src="http://www.esf-ta.com/phpBB2/files/comparisonpic.jpg">
  15. M

    EVM Oozaru model(I got 48 hours to finish)

    well I got 48 hours to finish this model for Raven, and here's the results( taken from the other thread, just realized I was offtopicing on my own thread) total elapsed time so far= 4 hours and 24 minutes body done in half an hour hands and feet done in half an hour head done in a bit...
  16. M

    Must be Buu season

    I think this is good practice for me. I want to learn more about poly placement, and deformaties, so any critz on my Buu? By the way the pants are from my Gotenks Flat shaded- Erm, Am I doing this right? <img...
  17. M

    Gotenks Wip

    Here's the gotenks I've been working on for the past 2 days. I tried modelling the wrinkles, but erm it turned out .... interesting. Note that this probably isn't going to be the skin used. Hand Coming Soon....lol <img...
  18. M

    Gravity changes p.l gain?

    I was thinking about king kai planet and how its gravity is alot higher then Earth's gravity. that gave me this idea: When someone wants to create a server, there will be a gravity level that user can set. If the user sets it to high gravity, all characters will be alot slower, but can...
  19. M

    goku forms normal ssj ssj2

    So bored, I don't know why, so I decided I could use some good crits on my goku models. The ssj hair is a bit spread out because I was following my reference that had the hair kinda wavy and spread out, but I plan on changing it later on. SSJ2 is just some strange edit of the ssj hair, which I...
  20. M

    my current sig

    hey what do you guys think of my sig? anything I should do to make it better?
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