Search results

  1. A

    ZEQ II Lite

    To use it you hold F and either D or A (strafe right or straft left) to raise or lower your PL respectively. It doesn't just work, it's a core aspect of the gameplay :) That's likely due to the Quake 3 engine's incredibly poor Vertex lighting model. Leave it on Light Map, Vertex lighting has...
  2. A

    Just curious...........Whats warez so i dont do anything bad

    The term warez is not actually to do with software, but rather, simply, "wares" as in "the con artist was pedalling his wares in the alley out back." This seemingly comes from back when it wasn't downloaded, but bought of dodgey market stalls and computer fairs. The term warez now apparently...
  3. A

    Everyone Read this!

    Just looking at a model can be using it as reference. A reference is just something you refer to to make the model as accurate as possible ;) You can use things for reference without the model being a clone, that's what I'm saying. A better way of explaining coning would probably be...
  4. A

    Everyone Read this!

    Wrong. Using another person's model as a reference is not cloning, simply using it as reference, which is just as "bad" as using an anime pic as reference. Sticking a picture of it in the background and tracing over the edges is cloning. Using something as reference does not mean that you are...
  5. A

    Sasuke Head (Yea, I know, too many)

    It looks like he has tumor on the back of his head.
  6. A

    challenge for you guys

    You mean make an ascii art picture of cell? That's not a ****ing model. And, no it's not a nice idea, it's kinda pointless.
  7. A

    Model Makers Needed...

    You're looking to pay someone to make a model? Good luck. Hardly any modellers around here are worth paying.
  8. A

    3DANIMATION TWEAKING

    Softimage XSI is a very high quality 3D modelling, animation and rendering program. It has been used for the likes of Spiderman the Movie, Star Wars Episode 2 and Half-Life 2. It's not free, though there is a free version of it but I'm not sure if it does renders. It's a lot more complicated...
  9. A

    3DANIMATION TWEAKING

    Maya, 3DSMax, XSI and most other profesional level packages all have much more detailed and functional animation tools than Milkshape.
  10. A

    Chibi Goku

    I have to say, those look like some of the most wasted and horrible skin maps I've ever seen.
  11. A

    naruto

    In your first post you said this is for secret of the sharingan, now you're saying it's not? Is it or isn't it? Anyway, post some wires. That folds and details you've put in don't really look that good. The lower chest area looks extrememly messed up.
  12. A

    Vertex limit

    Wrong. A vertex is one of the points that make up a polygon. What you're thinking of is a normal. Normals are perpendicular to the polygon and tell the renderer which way the poly is facing. One normal per poly, three verts to a poly (for games, in the actualy modelling programs you can usually...
  13. A

    Naruto [WIP]

    Who hit naruto's head with a shovel? That face is way too flat, mate.
  14. A

    Neji [WIP] 2

    If that's your final model and skin then you definately don't know what you're doing. There are a lot of problems with it, most of which Hellx said about on the first page. Add to that the shirt looks horrible now you've tried adding detail to it and the fact that the neck of his shirt is way...
  15. A

    Neji [WIP] 2

    Chris is right, XSP EXP can only compile models upto 4000 polys. Halflife 2 CAN handle atleast twice that, but that's all that Softimage are letting you use.
  16. A

    Neji [WIP] 2

    Woah. You posted pretty much exactly what I was going to say (bar the last paragraph, I've said that way too much -_-). You really do need to work on the face, it doesn't look much like Neji at all. Infact on that last shot the shape of the face looks more like Chouji :x
  17. A

    Hinata

    Thanks, that's just about exactly what I needed.
  18. A

    Hinata

    I've been working on this model for a while on and off. I'm donating it to Ninja Densetsu once it's finished. Crits are welcome. It currently weighs in at around 1400 polys but there's a lot of optimisations to be done. I'm aiming for no more than 2500...
  19. A

    "Son Goku" Goku model for ESF 1.2

    So a good 20 pollys for the base of the foot isn't wasted? Folds in the belt which are so small you can't see them isn't wasted? You think way too highly of yourself.
  20. A

    "Son Goku" Goku model for ESF 1.2

    So a good 20 pollys for the base of the foot isn't wasted? Folds in the belt which are so small you can't see them isn't wasted? You think way too highly of yourself.
Top Bottom