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    fighting MONSTERS?

    i tried sumthin like this on firearms. spawn a load of marines in da middle of the map, then came and shot them up. u find this monster plugin on botman's site (u know the hpb bot guy dontcha). well it was there last time i checked a long while ago.
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    Final Flash Idea...

    the way it is at the mo is short an simple, no brains required. this suggested method requires brains (skill in other words) an has other subtleties in terms of gameplay for example, a skilled player would be able to manage his ki effectively an not hav to power up for awhile while maintain a...
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    alternative health/ki for better fighting

    well the above suggest i put for powerstruggles that u get 'knocked out' for a few secs. if ya watch dbz carefully (im not doubting u do watch it) but powerstruggling is mostly a last resort or for sum1 strong to show off their power. and even in a struggle it is pretty difficult to get out of...
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    healt and ki, think there should be more to kill in DBZ

    hmmm, but u still have health right? or sounds like my alterantive health/ki thing has sprung up agin.... read the thread a page or two back.
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    Sphere Theory

    spheres are simpler made and look just as good with clipped cones built up at decresing angles. i see wot u mean by using lots on individual rectangles, but unless u want an inside to a sphere, doing it using the old cones will give same result but saves lots of work and compile time. it would...
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    hen_castle test and feedbak thread and unforgiven fix

    well not idea request at the mo. though i likes that request just for a laugh. i can't remember wot peach's castle looks like, tho i hav played mario 64. twas a long time ago.................... ahaha an idea again, to be added to my to do list, make a map with a satanic setting . right now tho...
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    Map Request Supreme Kai

    scratch that. things r gettin busy here, an i'm takin a long break from mappin. may do a bit of practice but i've got a levels comin up soon so will be away for a awhile.
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    hen_castle test and feedbak thread and unforgiven fix

    thnx ppl. yeah i do check this thread every now an then. thnx for da feedbak! personally my latest 2 maps (castle and vikinglonghouse) are the best but then i did put loads more effort into them. like to hear sum feedbak on those.
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    Map Request Supreme Kai

    suppose u hav a point. i dont usually look at requests but this sounds like a nice idea. or maybe it was the pics included that got my attention!
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    Energy Drain in SSj

    1. this would only apply to the saiyans for their ssj transforms 2. picolo doesn't hav ssj, he's a namek. see i know stuff!
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    Invisible Bean bags?

    i dont seem to hav that prob with most of my maps. the sensus on that are above ground and perfectly fine xcept for bean bag on unforgiven, that one was meant to be in river but sank down somewhere and is out of reach.
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    upgragind attacks

    i see what u mean, gainin attacks as u get stronger, but that sort of thing i would associate with a singleplayer game, and esf is a multiplayer game and it would not work so well as starting the game would be very uneventful and boring as it would take age before sum1 dies.
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    Energy Drain in SSj

    in simple terms, theres a downside to power!
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    alternative health/ki for better fighting

    hmmm, bah humbug. wot else then to counter that, how bout hav a small pl gainin when in a powerstruggle. comon, gotta hav a reason to be in a powerstruggle and/or make beams faster. i find their slow and be better if they were quite a bit faster. so ppl gain power by being in powerstruggles...
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    Half-Life Monsters

    ive tried metamod with firearms, it works nicely there. but yeah sound alright. but not as much of a laugh as playin half-life but with esf gameplay. hehehehehe, imagine melee against troopers and stuff and beaming aliens.
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    Energy Drain in SSj

    thats y u dont ascend until u need to. because of the extra drain, y not avoid that and see if u can handle ur foe normally until u hav the pl for perfect transform, then as is stated above, it becomes easy, all u hav to do is prepare for the next slog up to ssj2 and 3 etc.
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    alternative health/ki for better fighting

    i see ur points. i seem to hav overlooked the ps struggle idea. how bout i suggest on top of that (to counter ur arguments), a way of breaking from a ps struggle, as in detonate ur beam and try and avoid that incomin massive beam of death from the other person. in short, seondary fire button...
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    alternative health/ki for better fighting

    i know im double postin but i would like to have some more feedbak on this sort of gameplay and whether there is any future in it. i suggest it as another game mode that could link in with the other game modes like team game and capture the dragonballs. think about it, like if u were weak an...
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    Energy Drain in SSj

    there is a naturally increased drain on power being ssj, other chars don't hav this drain, on things like flying. i agree its a very good conept. and subsequent transforms for ssj should hav higher drain when u just transform so the pl ratio becomes bigger with each transform til perfect. i...
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    [WIP] USSJ Vegeta

    well lil me thinks this is comin along brilliantly and would definately dl when it comes out, as i also would like the sweet, big, chunky, deadly final flash of doom thingy. until then (others take hint) i'll find sumthin else to do...
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