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    I need halp, please!

    Yes thats exactly what I was talking about Karrde. Along the edges of your map where the sky is exposed, create a brush and texture it with the clip texture (zhlt needed). It will create an invisible barrier so they cant get that close to the wall. We just need to figure out how big that wall...
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    I need halp, please!

    This is a bug in the game I believe. It happens when you are right against the skybox, but the "camera" is behind it, causing things to disappear. I think the dev team said this is being fixed for beta 1.1, but until then, you can try putting a small (16 units possibly) wall in front of the...
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    Who was the strongest Android?

    Krillin used the wish to get rid of the bomb inside of 18, just like the bomb that Bulma removed from 16. When Goku learns about Krillin and 18 having a child, he says its impossible because she is an android, and Krillin replies that she started out human and modifications were just made to her.
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    SSJ levels

    Because Golden Ozzaru is pure, uncontrollable rage. They aren't able to control the immense power. What good is power if you aren't able to control it?
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    SSJ levels

    I remember reading on Planetnamek.com (when it was still up) about many more SSJ forms. Most of them were kind of like sub classes but I thought were valid. SSJ - Goku's first transformation. ASSJ - Vegita when fighting cell form 2. USSJ - Trunks when fully powered against perfect cell...
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    macromedia flash

    Try going to flashkit.com - they are a great flash resource website with tons of tools and tutorials, plus good forums.
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    can anyone help me in mapping

    You'd have to get the source from someone.
  8. S

    TM_Mountain

    r_speeds is basically a count on the number of polygons that are currently being rendered. The more polygons, the more work your video card has to do to show it on your screen. High r_speeds are bad because your video card has to do alot more work and many more calculations. This causes your FPS...
  9. S

    Compiling error help

    That means you are using the old compiling tools and should update yours. Check out the "Everything About Mapping" sticky in the top of this forum.
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    Best Mod For Half-Life

    Natural Selection is by far my favorite mod. ESF was fun for a little while because I like DBZ, but honestly, I dont find the gameplay of ESF that amazing or fun. Yea its good once in a while for something different, but NS definetely takes the prize with me.
  11. S

    Raising Map FPS

    Put a single light_environment towards the top of your map. That will act as the sun and create shadows for your map. Also, make sure you are running RAD. I tried not running RAD once so I could test my map without compiling for so long, and my FPS dropped to 5-10 on my 64mb Geforce4. So make...
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    Just a small question

    Looks like your textures got stretched out or something. Just go to the texture changer thing (I cant remember the name of it) and try scaling down the textures.
  13. S

    My first try

    You mentioned it is fully destroyable. How are the r_speeds? Does the map lag bad?
  14. S

    Map

    Here is that pic for ya Largo
  15. S

    Map

    Largo, I have the hullfile set up with Batch Compiler. I will post a screenshot for you when I get home (at school right now)
  16. S

    yet another compiling prob

    Uninstalling programs has nothing to do with the size of the swapfile. You have to go in manually to the control panel and change the size. Uninstall programmings and deleting your personal files wont fix the problem.
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    yet another compiling prob

    The swapfile is an area on your harddrive that is used like RAM when all of your RAM is tied up. It's that virtual memory stuff. Go into control panel, system, and then advanced I think. You should see some stuff about virtual memory. Make sure you have a pretty good sized amount. Also, try to...
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    esf_destroyedkaiplanet

    You have the general idea down, you just gotta make it all fit together. Clean up those gaps and try to make more realistic holes/broken cliffs. Also, you may want to go through the entire map and redo/realign the textures.
  19. S

    Where...

    to embed wad files into your bsp, use the -wadinclude parameter on the CSG program. -wadinclude file
  20. S

    Where...

    to embed wad files into your bsp, use the -wadinclude parameter on the CSG program. -wadinclude file
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