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  1. )V(-=Vaelaar=-

    Xhair and other issues

    ... Be sure to post here whether or not changing the resolution solves your graphics issues; that way we can close the loop. Thanks.
  2. )V(-=Vaelaar=-

    Totally a newbie..

    ... I don't believe that character packs, sound packs, and the like are frowned upon in and of themselves, but I do think that there was some ripping involved in some of the models on some packs (I've never done modeling so anyone is free to provide the correct terminology/reason) which is the...
  3. )V(-=Vaelaar=-

    Update #3 - Character Selection Screen

    Nice work on the character selection screen -- more eye candy to polish up an already promising 1.3 release.
  4. )V(-=Vaelaar=-

    i got problem with ESF 1.3

    As has been stated before, and is available in the sticky above... you cannot created a game with bots in the current release of 1.3 or you will get an error every time. As for the transformation problem, are you hitting the correct key? It is set to Z by default, and I've never heard of...
  5. )V(-=Vaelaar=-

    Xhair and other issues

    ... The fact that your cross-hair isn't visible 100 percent of the time may have something to do with the graphics settings that you're using. What's your current graphics mode? As for the Ginyu part, I've never played as him so I'll let someone else tackle that one. :)
  6. )V(-=Vaelaar=-

    question

    From what I understand, you need to download the dedicated server version of 1.3 (which is a separate file) and run that. From there, I think the instructions are pretty self-explanatory. If you haven't done it yet, you may have to do some port forwarding, so I would suggest browsing the...
  7. )V(-=Vaelaar=-

    Finger beam charge idea.

    Frieza's current attack is far too instantaneous to incorporate an animation like that. The suggestion is to make it less instant -- i.e. a chargeable attack that would result in a beam. Of course, that brings on the question of whether or not the beam would be able to be directed by the...
  8. )V(-=Vaelaar=-

    Help pls

    ... Rather than reiterating, let's get to the bottom of this: Why can't you just download Steam (www.steampowered.com) and play Half Life through that? The only logical assumption that can be made, based on the ease of acquiring Steam and the fact that it's free, is that you don't have a...
  9. )V(-=Vaelaar=-

    This Is Why I Came Back To ESF

    ... I'd recommend that this thread be closed ASAP to prevent any further trolling and/or flaming. Realistically, Manos just used genocide all day to get an impressive kill-to-death ratio and then posted the screen shot. Unfortunately for him, everyone who's played with him knows that he...
  10. )V(-=Vaelaar=-

    This Is Why I Came Back To ESF

    It's not hard to rack up kills when you're spamming genocide. There's no point in even mentioning competition when you're using one of the cheapest moves this game has to offer. As I recall, after you stopped using genocide, you weren't anything special.
  11. )V(-=Vaelaar=-

    Help pls

    ... I don't think you're going to find much help here on this forum. Playing the 1.3 Open Beta requires Steam and a valid Half Life 1 CD Key.
  12. )V(-=Vaelaar=-

    Creating One's Own Server (Game)

    Hm. Thanks for all of the replies guys. I tried everything listed here in the following order: Set up a static IP address and wrote it down Looked up my router and half life steam in the list on the website that you provided Forwarded all of the correct ports to half life steam Saved my...
  13. )V(-=Vaelaar=-

    Afew things I never understood.

    Hm. The only reason I might fly into another person's fight is because they're typically -not- contained in the corner of the map. I use the whole map when I fight someone so it's hard not to run into other people. Also, I know that flying through two other people makes the person chasing me...
  14. )V(-=Vaelaar=-

    Afew things I never understood.

    MONX, I'd have to argue that the nature of Free-For-All fighting lends itself to interrupted battles. If someone sees you fighting in a corner, they're going to realize that someone is losing and they can probably get a beam in there and take you both out or at least pick off the weak one --...
  15. )V(-=Vaelaar=-

    What I Don't Like About Open Beta

    ... From a coding perspective, the transform method in whatever language is being used should only be linked to the non-turbo power level. Separate variables for a power level when turbo is activated and when it is not differentiated by boolean logic could aid in allowing the transform method...
  16. )V(-=Vaelaar=-

    What I Don't Like About Open Beta

    From a coding perspective, the transform method in whatever language is being used should only be linked to the non-turbo power level. Separate variables for a power level when turbo is activated and when it is not differentiated by boolean logic could aid in allowing the transform method to...
  17. )V(-=Vaelaar=-

    What I Don't Like About Open Beta

    What's the logical reasoning behind no transformations whilst turbo is active?
  18. )V(-=Vaelaar=-

    What I Don't Like About Open Beta

    What's the logical reasoning behind no transformations whilst turbo is active?
  19. )V(-=Vaelaar=-

    Creating One's Own Server (Game)

    Thanks Perfect, thanks for the quick response. Edit: Well I tried all of these things... port forwarding, static IP address, etc. and my friend still cannot see my game server in the server list or connect to it using "connect ip" from console. Meh.
  20. )V(-=Vaelaar=-

    Aura

    ... I personally find the 1.3 powerup effect with the dust circles and the auras to be amazing. Maybe I haven't been introduced to the full realm of auras just yet, but that's my two cents.
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