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  1. S

    How many people still play 1.2

    ...Running citizens? Looks like you just wanna power trip. I don't think you see ESF the same way others do.
  2. S

    Good work on the job, team.

    I was just thinking how unnatural Dragon Ball Z is, in general, and just how cumbersome emulating it must be, in nature. Most mods gave up before even getting this far. Regardless how people complain about pittances, looking a gift horse in the mouth, I just wanted to say you're all doing an...
  3. S

    The trunks model on the front page.

    I don't suppose it's gonna go in with 1.2.1? ...I know they're planning to redesign and improve the graphics for 1.3, but are they going to package what is (or seems to be) already done? Or do they want it all in one shot? I guess it's down to a matter of style..
  4. S

    People's new tactic.

    I don't like kiblobs because they hurt. I mean, what the hell. It's like they're trying to kill me, or something. That's not nice, that's just mean. We should all have a tea party. A SSJ tea party.
  5. S

    Models shrunk.

    Well y'see, they made the player models smaller, to make the maps larger. Or at least, seem that way. They did it on 1.0, it seems, and they've been smaller since. The end result is... well thaere are several results. One, is that maps seem immensly huge. 4 times so, as been said...
  6. S

    Models shrunk.

    It's no problem, as long as the maps are made to suit, but... it's so hard to see the models well, if it weren't for the arrow indicators above the models, it would be like tracking fleas.
  7. S

    Models shrunk.

    From what I remember, models from 1.0 to 1.1 were shrunk, but I never found out why.. From what I see, it messes up clipping and complicates maps. Was it to make the maps seem bigger?
  8. S

    One's own blasts killing oneself

    Yeah, the Boyster sounds about right. And THe Unknown, what exactly would they spam?
  9. S

    One's own blasts killing oneself

    All too often I find myself killing myself when the range of my Big Bang just so happens to include me in it, or my blue attack hits someone swooping at me too close. Since getting hit with a blue attack causes the one hit to stop swooping and plummet, effectively ruining their pace, I like...
  10. S

    Randoms. Everybody loves 'em.

    I believe you have to have been holding it before they begin; the few times I've tried during the prepunches, I couldn't stop them halfway. They also don't mention it in the manual, so I can't really be sure about anything.
  11. S

    Randoms. Everybody loves 'em.

    I've read a few other posts... not too many, as they're a bit too repetitive... and I've noticed a lot of people get too many randoms for their liking. While I think that's just spilt milk, I do agree, to a certain degree. ...*had to re-read that* I don't mind the occasional random, it...
  12. S

    Im getting really pissed!

    Try to teleport to an unexpected position before trying to transform. And people would be surprised how much less noticable they are if they don't swoop or turbo; models were shrunk from average Half-life models on 1.1 I think it was. The end result is that at far distances, it's quite hard...
  13. S

    Multiple block struggle?

    I see. Well, if it does not exist, or is not in the game, then at least now I know. I'd suggest it, but at times where a new version is soon to come out, tension is high, and they have tendencies to go for the throat at these times. I'd lose an arm.
  14. S

    Multiple block struggle?

    Is there such a thing? I can't really tell if it already exists, it's hard to get two blasts to hit me in the front. I thought it'd fall under the same category as multiple ps, since they seem to be the same principle in feature, but I haven't been able to get two blasts to hit me within...
  15. S

    Said before, say again. cvar for no flying.

    ...Hibiki... as it stands, you can't do too much on the ground, so if I were to make said server, not many people would stick around... That's why I suggested make people not crippled on the ground... that's all... just support to do stuff on the ground too, not cut out flying, not disable it...
  16. S

    Said before, say again. cvar for no flying.

    ...I don't get it, maybe I really am speaking the wrong English. I didn't say turn flying off, rip it out or whatever. Suggesting a server switch to turn off flying without any adjustments for it would be just stupid, and I wouldn't know why anyone would think I meant just that if I hadn't...
  17. S

    Said before, say again. cvar for no flying.

    ...What the hell, do I speak another English? The point is to make ESF work on the ground. I don't know, maybe I'm partial to the ground, I live most my life on it, but it doesn't quite make sense as it stands.
  18. S

    Said before, say again. cvar for no flying.

    Look, whatever they're doing, it's at least near the ground, and whatever you wanna nitpick, it would add a new dimension to the game, one that's kind of silly not to have.
  19. S

    Said before, say again. cvar for no flying.

    Well regardless, whether they're flying, jumping dashing, rolling bouncing whatever, they do it on the ground too. And no sense in not simply allowing it to be. Correct me if I am wrong.
  20. S

    Said before, say again. cvar for no flying.

    What about transformations? Some of the transformations, like Trunks' And Vegeta's and such, look like they only belong on flat ground. You didn't mention the discrepency in that. And I've seen swooping in the series on the ground. I don't think it looks dumb.. but I guess it's a matter...
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