wouldnt mind to help out lol (eventho i dont know what mechmod is or was)
ill update the model when i get back home later tonight
and i might even start on some parts of the upper body
haha yeah but im gonna do a little more work on the head before actually doing anything of the body :P
btw ive updated it with some textures and it looks great now imo what do you guys think
hey guys after a long time i decided to get back and do some modeling (first time since years maybe)
so... this is what i got tell me what you think
this will eventually be printed in 3d aswell :P
looks good dude.
but eum take a less blurry painter thingy with harder edges, remember its a girl so they usualy have smooth skin.
if you have like chunky shadows its gona be like she has acne or smth :P
so try doing somethings with a harder brush and some with a softer one ;)
looks good dude.
but eum take a less blurry painter thingy with harder edges, remember its a girl so they usualy have smooth skin.
if you have like chunky shadows its gona be like she has acne or smth :P
so try doing somethings with a harder brush and some with a softer one ;)
Edit poly mode will not let you extrude edge's once its kindof closed in.
instead press 4 (hotkey for polygon level).
select the top then go to extrude in the menu on the right.
OR
delete the top, then select the edges.
extrude
done :P
lol i think im gona come back to model aswell XD
yeah im sorry ice but i do skinning isnt a prob for me but the uvw mapping ugh =_= i can only give you this as a crit man:
model the hair TOO the head not as a seperate model but as one and the same
hey man i got to say..not bad at all your starting good imo just the shoulders wont deform so well with animations ^^
here are some good reffs you might like and even if you dont believe me you'll get better at 3d modeling if you know anatomy all i can give you as tips:
study anatomy well so...
lion dude to be honnest modeling is a hard thing to do.
first of all before you decide if your going to go and get into it at all let me say this :
THINK-IT-OVER!
cause once you start you just have to learn it we need more and better modelers ^^
ok dude first up great job on your first model seriously looks great
now for some Criticism :P
never make polygons any bigger then 4 vertexes (never make a square thingy with more then 4 points) it might not turn up to well 3 and 4 points are the way to go ^^
other then that i got nothing but...
well wouldnt it be cool if we like made something with all of us to just get all of us back to the modeling scene ?
like create all new non dbz like models for esf or smth ? or make esf for hl2 ? im just trowing it out there as a posibility ^^:P (please note its 3:18 on saterday night.... im...
learning a skill that you can turn into a job isnt a waste of time imo i started modeling when i was around13/14 and well i never quit now 5 years after i started im going to start games design in school next trimester =D
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