If there are perhaps 2 transformations in the next beta, will there be another long animated powerup? And if so will the second one also shorten when you get more powerfull?
void CBot::BotFindItem( void )
{
CBaseEntity *pEntity = NULL;
CBasePlayerItem *pItem = NULL;
float radius = 100;
while ((pEntity = UTIL_FindEntityInSphere( pEntity, pev->origin, radius )) != NULL)
{
// check to make sure that the entity is visible and in field of...
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